Version19.17.3

This commit is contained in:
Antonio Cañas Vargas 2019-09-28 01:12:53 +02:00
parent 86884a2e7e
commit 52039c5f94
5 changed files with 105 additions and 103 deletions

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@ -471,10 +471,11 @@ enscript -2 --landscape --color --file-align=2 --highlight --line-numbers -o - *
En OpenSWAD:
ps2pdf source.ps destination.pdf
*/
#define Log_PLATFORM_VERSION "SWAD 19.17.2 (2019-09-27)"
#define Log_PLATFORM_VERSION "SWAD 19.17.3 (2019-09-28)"
#define CSS_FILE "swad19.15.css"
#define JS_FILE "swad19.15.js"
/*
Version 19.17.3: Sep 28, 2019 Code refactoring removing matches and games. (246446 lines)
Version 19.17.2: Sep 27, 2019 Code refactoring removing matches and games. (246448 lines)
Version 19.17.1: Sep 27, 2019 Remove associations between matches and groups when removing groups. (246412 lines)
Version 19.17: Sep 27, 2019 Improvements in the code that deletes a match. (246410 lines)

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@ -73,16 +73,6 @@ const char *Gam_StrAnswerTypesDB[Gam_NUM_ANS_TYPES] =
#define Gam_MAX_SELECTED_QUESTIONS 1000
#define Gam_MAX_BYTES_LIST_SELECTED_QUESTIONS (Gam_MAX_SELECTED_QUESTIONS * (1 + 10 + 1))
/*
mysql> SELECT table_name FROM information_schema.tables WHERE table_name LIKE 'gam%';
*/
const char *GameTables[] =
{
"gam_questions", // questions in games
"gam_games" // the games themselves
};
#define Gam_NUM_TABLES (sizeof (GameTables) / sizeof (GameTables[0]))
/*****************************************************************************/
/******************************* Private types *******************************/
/*****************************************************************************/
@ -116,7 +106,6 @@ static void Gam_ResetGame (struct Game *Game);
static void Gam_GetGameTxtFromDB (long GamCod,char Txt[Cns_MAX_BYTES_TEXT + 1]);
static void Gam_RemoveGameFromAllTables (long GamCod);
static void Gam_RemoveGameFromTable (long GamCod,const char *TableName);
static bool Gam_CheckIfSimilarGameExists (struct Game *Game);
@ -946,9 +935,6 @@ void Gam_RemoveGame (void)
if (!Game.Status.ICanEdit)
Lay_ShowErrorAndExit ("You can not remove this game.");
/***** Remove all the matches in this game *****/
Mch_RemoveMatchInGameFromAllTables (Game.GamCod);
/***** Remove game from all tables *****/
Gam_RemoveGameFromAllTables (Game.GamCod);
@ -966,26 +952,42 @@ void Gam_RemoveGame (void)
static void Gam_RemoveGameFromAllTables (long GamCod)
{
unsigned NumTable;
/***** Remove all matches in this game *****/
Mch_RemoveMatchesInGameFromAllTables (GamCod);
for (NumTable = 0;
NumTable < Gam_NUM_TABLES;
NumTable++)
/* Remove game from table */
Gam_RemoveGameFromTable (GamCod,GameTables[NumTable]);
/***** Remove game question *****/
DB_QueryDELETE ("can not remove game questions",
"DELETE FROM gam_questions WHERE GamCod=%ld",
GamCod);
/***** Remove game *****/
DB_QueryDELETE ("can not remove game",
"DELETE FROM gam_games WHERE GamCod=%ld",
GamCod);
}
/*****************************************************************************/
/************************* Remove game from table ****************************/
/******************** Remove all the games of a course ***********************/
/*****************************************************************************/
static void Gam_RemoveGameFromTable (long GamCod,const char *TableName)
void Gam_RemoveGamesCrs (long CrsCod)
{
/***** Remove game from table *****/
DB_QueryDELETE ("can not remove game from table",
"DELETE FROM %s WHERE GamCod=%ld",
TableName,
GamCod);
/***** Remove all matches in this course *****/
Mch_RemoveMatchInCourseFromAllTables (CrsCod);
/***** Remove the questions in games *****/
DB_QueryDELETE ("can not remove questions in course games",
"DELETE FROM gam_questions"
" USING gam_games,gam_questions"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=gam_questions.GamCod",
CrsCod);
/***** Remove the games *****/
DB_QueryDELETE ("can not remove course games",
"DELETE FROM gam_games"
" WHERE CrsCod=%ld",
CrsCod);
}
/*****************************************************************************/
@ -1304,64 +1306,6 @@ bool Gam_CheckIfMatchIsAssociatedToGrp (long MchCod,long GrpCod)
MchCod,GrpCod) != 0);
}
/*****************************************************************************/
/******************** Remove all the games of a course ***********************/
/*****************************************************************************/
void Gam_RemoveGamesCrs (long CrsCod)
{
/***** Remove the matches of games in this course *****/
/* Remove matches players */
DB_QueryDELETE ("can not remove match players",
"DELETE FROM mch_players"
" USING gam_games,mch_matches,mch_players"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod"
" AND mch_matches.MchCod=mch_players.MchCod",
CrsCod);
/* Remove matches from list of matches being played */
DB_QueryDELETE ("can not remove matches being played",
"DELETE FROM mch_playing"
" USING gam_games,mch_matches,mch_playing"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod"
" AND mch_matches.MchCod=mch_playing.MchCod",
CrsCod);
/* Remove students' answers to match */
DB_QueryDELETE ("can not remove students' answers associated to matches",
"DELETE FROM mch_answers"
" USING gam_games,mch_matches,mch_answers"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod"
" AND mch_matches.MchCod=mch_answers.MchCod",
CrsCod);
/* Remove groups associated to the match */
DB_QueryDELETE ("can not remove the groups associated to matches",
"DELETE FROM mch_groups"
" USING gam_games,mch_matches,mch_answers"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod"
" AND mch_matches.MchCod=mch_groups.MchCod",
CrsCod);
/* Remove the matches themselves */
DB_QueryDELETE ("can not remove matches",
"DELETE FROM mch_matches"
" USING gam_games,mch_matches"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod",
CrsCod);
/***** Remove the games *****/
DB_QueryDELETE ("can not remove games",
"DELETE FROM gam_games"
" WHERE CrsCod=%ld",
CrsCod);
}
/*****************************************************************************/
/******************* Get number of questions of a game *********************/
/*****************************************************************************/

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@ -91,13 +91,15 @@ void Gam_FreeListGames (void);
void Gam_PutParamGameCod (long GamCod);
long Gam_GetParamGameCod (void);
void Gam_AskRemGame (void);
void Gam_RemoveGame (void);
void Gam_RemoveGamesCrs (long CrsCod);
void Gam_HideGame (void);
void Gam_UnhideGame (void);
void Gam_RecFormGame (void);
bool Gam_CheckIfMatchIsAssociatedToGrp (long MchCod,long GrpCod);
void Gam_RemoveGamesCrs (long CrsCod);
unsigned Gam_GetNumQstsGame (long GamCod);

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@ -121,7 +121,7 @@ const char *Mch_ShowingStringsDB[Mch_NUM_SHOWING] =
/*
mysql> SELECT table_name FROM information_schema.tables WHERE table_name LIKE 'mch%';
*/
const char *MatchTables[] =
const char *MatchSecondaryTables[] =
{
"mch_players", // match players
"mch_playing", // matches being played
@ -130,9 +130,9 @@ const char *MatchTables[] =
"mch_times", // times associated to matches
"mch_groups", // groups associated to matches
"mch_indexes", // indexes associated to matches
"mch_matches" // the matches themselves
// "mch_matches" // the matches themselves, this table is treated separately
};
#define Mch_NUM_TABLES (sizeof (MatchTables) / sizeof (MatchTables[0]))
#define Mch_NUM_SECONDARY_TABLES (sizeof (MatchSecondaryTables) / sizeof (MatchSecondaryTables[0]))
/*****************************************************************************/
/***************************** Private variables *****************************/
@ -171,7 +171,8 @@ static Mch_Showing_t Mch_GetShowingFromStr (const char *Str);
static void Mch_RemoveMatchFromAllTables (long MchCod);
static void Mch_RemoveMatchFromTable (long MchCod,const char *TableName);
static void Mch_RemoveMatchInGameFromTable (long GamCod,const char *TableName);
static void Mch_RemoveMatchesInGameFromTable (long GamCod,const char *TableName);
static void Mch_RemoveMatchInCourseFromTable (long CrsCod,const char *TableName);
static void Mch_PutParamCurrentMchCod (void);
static void Mch_PutParamMchCod (long MchCod);
@ -1066,35 +1067,68 @@ static void Mch_RemoveMatchFromAllTables (long MchCod)
{
unsigned NumTable;
/***** Remove match from secondary tables *****/
for (NumTable = 0;
NumTable < Mch_NUM_TABLES;
NumTable < Mch_NUM_SECONDARY_TABLES;
NumTable++)
/* Remove match from table */
Mch_RemoveMatchFromTable (MchCod,MatchTables[NumTable]);
Mch_RemoveMatchFromTable (MchCod,MatchSecondaryTables[NumTable]);
/***** Remove match from main table *****/
DB_QueryDELETE ("can not remove match",
"DELETE FROM mch_matches WHERE MchCod=%ld",
MchCod);
}
/*****************************************************************************/
/******************** Remove match in game from all tables *******************/
/*****************************************************************************/
void Mch_RemoveMatchInGameFromAllTables (long GamCod)
void Mch_RemoveMatchesInGameFromAllTables (long GamCod)
{
unsigned NumTable;
/***** Remove matches from secondary tables *****/
for (NumTable = 0;
NumTable < Mch_NUM_TABLES;
NumTable < Mch_NUM_SECONDARY_TABLES;
NumTable++)
/* Remove match from table */
Mch_RemoveMatchInGameFromTable (GamCod,MatchTables[NumTable]);
Mch_RemoveMatchesInGameFromTable (GamCod,MatchSecondaryTables[NumTable]);
/***** Remove matches from main table *****/
DB_QueryDELETE ("can not remove matches of a game",
"DELETE FROM mch_matches WHERE GamCod=%ld",
GamCod);
}
/*****************************************************************************/
/************************ Remove match from table ****************************/
/******************* Remove match in course from all tables ******************/
/*****************************************************************************/
void Mch_RemoveMatchInCourseFromAllTables (long CrsCod)
{
unsigned NumTable;
/***** Remove matches from secondary tables *****/
for (NumTable = 0;
NumTable < Mch_NUM_SECONDARY_TABLES;
NumTable++)
Mch_RemoveMatchInCourseFromTable (CrsCod,MatchSecondaryTables[NumTable]);
/***** Remove matches from main table *****/
DB_QueryDELETE ("can not remove matches of a course from table",
"DELETE FROM %s"
" USING gam_games,mch_matches"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod",
CrsCod);
}
/*****************************************************************************/
/******************** Remove match from secondary table **********************/
/*****************************************************************************/
static void Mch_RemoveMatchFromTable (long MchCod,const char *TableName)
{
/***** Remove match from table *****/
/***** Remove match from secondary table *****/
DB_QueryDELETE ("can not remove match from table",
"DELETE FROM %s WHERE MchCod=%ld",
TableName,
@ -1102,11 +1136,12 @@ static void Mch_RemoveMatchFromTable (long MchCod,const char *TableName)
}
/*****************************************************************************/
/****************** Remove all matches in game from table ********************/
/************* Remove all matches in game from secondary table ***************/
/*****************************************************************************/
static void Mch_RemoveMatchInGameFromTable (long GamCod,const char *TableName)
static void Mch_RemoveMatchesInGameFromTable (long GamCod,const char *TableName)
{
/***** Remove matches in game from secondary table *****/
DB_QueryDELETE ("can not remove matches of a game from table",
"DELETE FROM %s"
" USING mch_matches,%s"
@ -1118,6 +1153,25 @@ static void Mch_RemoveMatchInGameFromTable (long GamCod,const char *TableName)
TableName);
}
/*****************************************************************************/
/*********** Remove all matches in course from secondary table ***************/
/*****************************************************************************/
static void Mch_RemoveMatchInCourseFromTable (long CrsCod,const char *TableName)
{
/***** Remove matches in course from secondary table *****/
DB_QueryDELETE ("can not remove matches of a course from table",
"DELETE FROM %s"
" USING gam_games,mch_matches,%s"
" WHERE gam_games.CrsCod=%ld"
" AND gam_games.GamCod=mch_matches.GamCod"
" AND mch_matches.MchCod=%s.MchCod",
TableName,
TableName,
CrsCod,
TableName);
}
/*****************************************************************************/
/***************** Put parameter with current match code *********************/
/*****************************************************************************/

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@ -48,7 +48,8 @@ void Mch_ToggleVisibilResultsMchUsr (void);
void Mch_RequestRemoveMatchTch (void);
void Mch_RemoveMatchTch (void);
void Mch_RemoveMatchInGameFromAllTables (long GamCod);
void Mch_RemoveMatchesInGameFromAllTables (long GamCod);
void Mch_RemoveMatchInCourseFromAllTables (long CrsCod);
void Mch_CreateNewMatchTch (void);
void Mch_RequestStartResumeMatchTch (void);