mirror of https://github.com/acanas/swad-core.git
Version18.138.3
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@ -460,12 +460,12 @@ En OpenSWAD:
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ps2pdf source.ps destination.pdf
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*/
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#define Log_PLATFORM_VERSION "SWAD 18.138.2 (2019-07-31)"
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#define Log_PLATFORM_VERSION "SWAD 18.138.3 (2019-07-31)"
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#define CSS_FILE "swad18.138.css"
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#define JS_FILE "swad18.130.2.js"
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/*
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Version 18.138.4: Jul 31, 2019 Time of current match and current match question are stored in database. (? lines)
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Version 18.138.3: Jul 31, 2019 Buttons backward and start on finished games. (? lines)
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Version 18.138.3: Jul 31, 2019 Button backward on finished match. (244118 lines)
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Version 18.138.2: Jul 31, 2019 Changes in backward and forward behaviour and buttons in matches. (244111 lines)
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Version 18.138.1: Jul 31, 2019 Close button in games always present.
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Number of players in left column. (244117 lines)
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55
swad_game.c
55
swad_game.c
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@ -1878,7 +1878,7 @@ static unsigned Gam_GetNextQuestionIndexInGame (long GamCod,unsigned QstInd)
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{
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MYSQL_RES *mysql_res;
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MYSQL_ROW row;
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unsigned NextQstInd = 0;
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unsigned NextQstInd = INT_MAX; // End of questions has been reached
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/***** Get next question index in a game from database *****/
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// Although indexes are always continuous...
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@ -3423,8 +3423,10 @@ void Gam_PrevStatusMatchTch (void)
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Match.MchCod = Gbl.Games.MchCodBeingPlayed;
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Gam_GetDataOfMatchByCod (&Match);
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/***** If not yet finished, update status *****/
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if (!Match.Status.Finished)
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/***** Update status *****/
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if (Match.Status.Finished)
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Gam_SetMatchStatusToPrevQuestion (&Match);
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else
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{
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if (Match.Status.ShowingAnswers) // Showing answers currently
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{
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@ -3495,20 +3497,19 @@ static void Gam_SetMatchStatusToPrevQuestion (struct Match *Match)
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/***** Get index of the previous question *****/
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Match->Status.QstInd = Gam_GetPrevQuestionIndexInGame (Match->GamCod,
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Match->Status.QstInd);
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if (Match->Status.QstInd) // Not first question
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{
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Match->Status.QstCod = Gam_GetQstCodFromQstInd (Match->GamCod,
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Match->Status.QstInd);
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Match->Status.ShowingAnswers = true; // Show answers
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}
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else // No previous question
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if (Match->Status.QstInd == 0) // Start of questions has been reached
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{
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Match->Status.QstCod = -1L; // No previous questions
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Match->Status.BeingPlayed = false; // Match is not being played
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Match->Status.ShowingAnswers = false; // Do not show answers
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}
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else
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{
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Match->Status.QstCod = Gam_GetQstCodFromQstInd (Match->GamCod,
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Match->Status.QstInd);
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Match->Status.BeingPlayed = true; // Match is being played
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Match->Status.ShowingAnswers = true; // Show answers
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}
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Match->Status.Finished = false; // Match is not finished
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}
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@ -3521,19 +3522,17 @@ static void Gam_SetMatchStatusToNextQuestion (struct Match *Match)
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/***** Get index of the next question *****/
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Match->Status.QstInd = Gam_GetNextQuestionIndexInGame (Match->GamCod,
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Match->Status.QstInd);
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if (Match->Status.QstInd) // Not last question
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if (Match->Status.QstInd == INT_MAX) // End of questions has been reached
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{
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Match->Status.QstCod = -1L; // No more questions
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Match->Status.Finished = true; // Match is finished
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}
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else // No more questions
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{
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Match->Status.QstCod = Gam_GetQstCodFromQstInd (Match->GamCod,
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Match->Status.QstInd);
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Match->Status.Finished = false; // Match is not finished
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}
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else // No more questions
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{
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Match->Status.QstCod = -1L; // No more questions
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Match->Status.Finished = true; // Match is finished
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}
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Match->Status.ShowingAnswers = false; // Don't show answers
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}
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@ -3663,7 +3662,11 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
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/* Left button */
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fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_LEFT_CONTAINER\">");
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if (!Match->Status.Finished) // Not finished
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if (Match->Status.Finished) // Finished
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/* Put button to show last question */
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Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
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"step-backward.svg",Txt_Previous_QUESTION);
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else // Not finished
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{
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if (Match->Status.BeingPlayed)
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{
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@ -3704,14 +3707,14 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
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/* Get index of the next question */
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NxtQstInd = Gam_GetNextQuestionIndexInGame (Match->GamCod,
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Match->Status.QstInd);
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if (NxtQstInd) // Not last question
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/* Put button to show next question */
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Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
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"step-forward.svg",Txt_Next_QUESTION);
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else // Last question
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if (NxtQstInd == INT_MAX) // Last question
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/* Put button to finish */
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Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
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"flag-checkered.svg",Txt_Finish);
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else // Not last question
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/* Put button to show next question */
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Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
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"step-forward.svg",Txt_Next_QUESTION);
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}
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else
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/* Put button to show answers */
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