Version18.138.2

This commit is contained in:
Antonio Cañas Vargas 2019-07-31 22:44:15 +02:00
parent a353f39021
commit 875b733100
3 changed files with 10 additions and 16 deletions

View File

@ -2674,10 +2674,6 @@ a:hover img.CENTRE_PHOTO_SHOW
text-align:center;
border:1px solid blue;
}
.MATCH_BUTTON_RIGHT_CONTAINER a
{
text-decoration:none;
}
.MATCH_BUTTON
{
font-size:12pt;

View File

@ -460,13 +460,13 @@ En OpenSWAD:
ps2pdf source.ps destination.pdf
*/
#define Log_PLATFORM_VERSION "SWAD 18.138.1 (2019-07-31)"
#define Log_PLATFORM_VERSION "SWAD 18.138.2 (2019-07-31)"
#define CSS_FILE "swad18.138.css"
#define JS_FILE "swad18.130.2.js"
/*
Version 18.138.4: Jul 31, 2019 Time of current match and current match question are stored in database. (? lines)
Version 18.138.3: Jul 31, 2019 Buttons backward and start on finished games. (? lines)
Version 18.138.2: Jul 31, 2019 Three buttons: backward, answers, forward. (? lines)
Version 18.138.2: Jul 31, 2019 Changes in backward and forward behaviour and buttons in matches. (244111 lines)
Version 18.138.1: Jul 31, 2019 Close button in games always present.
Number of players in left column. (244117 lines)
Version 18.138: Jul 30, 2019 Button to go backward when playing a game. (244080 lines)

View File

@ -3500,16 +3500,16 @@ static void Gam_SetMatchStatusToPrevQuestion (struct Match *Match)
{
Match->Status.QstCod = Gam_GetQstCodFromQstInd (Match->GamCod,
Match->Status.QstInd);
Match->Status.Finished = false; // Match is not finished
Match->Status.ShowingAnswers = true; // Show answers
}
else // No previous question
{
Match->Status.QstCod = -1L; // No previous questions
Match->Status.BeingPlayed = false; // Match is not being played
Match->Status.Finished = false; // Match is not finished
Match->Status.BeingPlayed = false; // Match is not being played
Match->Status.ShowingAnswers = false; // Do not show answers
}
Match->Status.ShowingAnswers = false; // Don't show answers
Match->Status.Finished = false; // Match is not finished
}
/*****************************************************************************/
@ -3662,16 +3662,15 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTONS_CONTAINER\">");
/* Left button */
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_RIGHT_CONTAINER\">");
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_LEFT_CONTAINER\">");
if (!Match->Status.Finished) // Not finished
{
if (Match->Status.BeingPlayed)
{
/* Put button to go backward */
if (Match->Status.ShowingAnswers)
/* Put button to start current question */
/* Put button to hide answers */
Gam_PutBigButton (ActCurMchTch,Match->MchCod,
"angle-up.svg",Txt_Stem);
"step-backward.svg",Txt_Stem);
else
{
/* Get index of the previous question */
@ -3700,7 +3699,6 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
Gam_PutBigButtonClose ();
else if (Match->Status.BeingPlayed)
{
/* Put button to continue */
if (Match->Status.ShowingAnswers)
{
/* Get index of the next question */
@ -3718,7 +3716,7 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
else
/* Put button to show answers */
Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
"angle-down.svg",Txt_Answers);
"step-forward.svg",Txt_Answers);
}
else
/* Put button to start / resume match */