yacy_search_server/source/de/anomic/language/identification/Identificator.java
2008-05-23 18:12:44 +00:00

183 lines
7.3 KiB
Java

// Identificator.java
// -----------------------
// (C) by Marc Nause; marc.nause@audioattack.de
// first published on http://www.yacy.net
// Braunschweig, Germany, 2008
//
// $LastChangedDate: 2008-05-23 23:00:00 +0200 (Fr, 23 Mai 2008) $
// $LastChangedRevision: 4824 $
// $LastChangedBy: low012 $
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Using this software in any meaning (reading, learning, copying, compiling,
// running) means that you agree that the Author(s) is (are) not responsible
// for cost, loss of data or any harm that may be caused directly or indirectly
// by usage of this softare or this documentation. The usage of this software
// is on your own risk. The installation and usage (starting/running) of this
// software may allow other people or application to access your computer and
// any attached devices and is highly dependent on the configuration of the
// software which must be done by the user of the software; the author(s) is
// (are) also not responsible for proper configuration and usage of the
// software, even if provoked by documentation provided together with
// the software.
//
// Any changes to this file according to the GPL as documented in the file
// gpl.txt aside this file in the shipment you received can be done to the
// lines that follows this copyright notice here, but changes must not be
// done inside the copyright notive above. A re-distribution must contain
// the intact and unchanged copyright notice.
// Contributions and changes to the program code must be marked as such.
package de.anomic.language.identification;
import java.util.Iterator;
import java.util.List;
import java.util.Vector;
/**
* This class can try to identify the language a text is written in.
*/
public final class Identificator {
private LanguageStatisticsHolder languages;
public Identificator() {
languages = LanguageStatisticsHolder.getInstance();
}
/**
* This method tries to return the language a text is written in. The method will only
* use the first 100000 characters of the text which should be enough. Using more
* characters probably only slows down the process without gaining much accuracy.
* @param text the text that is to be analyzed
* @return the language or "unknown" if the method was not able to find out the language
*/
public String getLanguage(String text) {
// only test the first 100000 characters of a text
return getLanguage(text, 100000);
}
/**
* This method tries to return the language a text is written in. The method will
* use the number characters defined in the parameter limit.
* @param text the text that is to be analyzed
* @param limit the number of characters that are supposed to be considered
* @return the language or "unknown" if the method was not able to find out the language
*/
public String getLanguage(String text, int limit) {
String ret = null;
LanguageStatistics testStat = new LanguageStatistics("text");
char[] letter = new char[1];
float letters = 0;
int upperLimit = text.length();
if (upperLimit > limit) {
upperLimit = limit;
}
// count number of characters in text
for (int i = 0; i < upperLimit; i++) {
text.getChars(i, i + 1, letter, 0);
// only count if character is a letter
if ((letter[0]+"").matches("\\p{L}")) {
letter[0] = Character.toLowerCase(letter[0]);
testStat.put(letter[0], testStat.get(letter[0]) + 1);
letters++;
}
}
// calculate percentage
Iterator<Character> iter = testStat.keySet().iterator();
Character character;
Character maxChar = null;
float value = 0;
float max = 0;
while (iter.hasNext()) {
character = (Character) iter.next();
value = testStat.get(character);
if (value > max) {
maxChar = character;
max = value;
}
testStat.put(character, (value / letters) * 100);
}
// create list with relevant languages
List<Integer> relevantLanguages = new Vector <Integer>();
for (int i = 0; i < languages.size(); i++) {
// only languages that contain the most common character in the text will be tested
if (languages.get(i).contains(maxChar)) {
relevantLanguages.add(i);
}
}
if (relevantLanguages.size() > 0) {
// compare characters in text with characters in statistics
float[] offsetList = new float[relevantLanguages.size()];
int[] votesList = new int[relevantLanguages.size()];
iter = testStat.keySet().iterator();
float minimum;
float offset = 0;
float valueCharacter;
int bestLanguage = -1;
while (iter.hasNext()) {
minimum = 100.1f;
character = (Character) iter.next();
valueCharacter = testStat.get(character);
for (int i = 0; i < relevantLanguages.size(); i++) {
value = languages.get(relevantLanguages.get(i)).get(character);
offset = Math.abs(value - valueCharacter);
offsetList[i] = offsetList[i] + offset;
if (offset < minimum) {
minimum = offset;
bestLanguage = i;
}
}
votesList[bestLanguage] = ++votesList[bestLanguage];
}
// Now we can count how many votes each language got and how far it was away from the stats.
// If 2 languages have the same amount of votes, the one with the smaller offset wins.
int maxVotes = 0;
float minOffset = 100.1f;
for (int i = 0; i < votesList.length; i++) {
if ((votesList[i] == maxVotes && offsetList[i] < minOffset) || (votesList[i] > maxVotes)) {
maxVotes = votesList[i];
minOffset = offsetList[i];
bestLanguage = i;
}
}
// Only return name of language of offset is smaller than 20%. This
// prevents a language beeing reported that has won the voting, but
// is still not the right language.
if (offset < 20) {
ret = languages.get(relevantLanguages.get(bestLanguage)).getName();
}
}
return ret;
}
}