yacy_search_server/source/net/yacy/gui/Audio.java
2014-10-08 15:22:29 +02:00

203 lines
8.1 KiB
Java

/**
* Audio
* Copyright 2014 by Michael Peter Christen
* First released 07.10.2014 at http://yacy.net
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program in the file lgpl21.txt
* If not, see <http://www.gnu.org/licenses/>.
*/
package net.yacy.gui;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.BooleanControl;
import javax.sound.sampled.Clip;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.FloatControl;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;
import net.yacy.kelondro.util.MemoryControl;
/**
* wrapper class for audio tools
*/
public class Audio {
private final static String path = "htroot/env/soundclips/";
public static enum Soundclip {
dhtin("dhtin.wav"),
newdoc("newdoc.wav"),
remotesearch("remotesearch.wav");
public final String filename;
private Clip clip;
private AudioFormat aisFormat; // experimental
private byte[] data; // experimental
private Soundclip(String filename) {
this.filename = filename;
this.clip = null;
this.aisFormat = null;
this.data = null;
}
private Clip getClip() {
if ("true".equals(System.getProperty("java.awt.headless"))) return null; // don't make noise on headless systems
if (this.clip != null && this.clip.isOpen()) return this.clip;
if (this.clip == null || !this.clip.isOpen()) try {
Thread.sleep(1000); // maybe another thread is opening the clip
// should be open now! test again...
if (this.clip != null && this.clip.isOpen()) return this.clip;
} catch (InterruptedException e1) {}
// open the clip now
this.clip = getFreshClip();
return this.clip;
}
private Clip getFreshClip() {
if ("true".equals(System.getProperty("java.awt.headless"))) return null; // don't make noise on headless systems
// open the clip now
try {
AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(new File(path + filename).getAbsoluteFile());
Clip newclip = AudioSystem.getClip();
newclip.open(audioInputStream);
return newclip;
} catch (UnsupportedAudioFileException e) {
} catch (IOException e) {
} catch (LineUnavailableException e) {
}
return null;
}
/**
* play the soundclip continuously
*/
public void start() {
Clip clip;
if ((clip = getClip()) == null || clip.isActive()) return;
BooleanControl muteControl = (BooleanControl) clip.getControl(BooleanControl.Type.MUTE);
FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
gainControl.setValue(-80.0f);
clip.loop(Clip.LOOP_CONTINUOUSLY);
for (float gain = -30.0f; gain < 0.0f; gain += 6.0f) try {
muteControl.setValue(true);
gainControl.setValue(gain);
muteControl.setValue(false);
Thread.sleep(600);} catch (InterruptedException e) {}
}
/**
* stop a continuously playing soundclip
*/
public void stop() {
DataLine clip;
if ((clip = getClip()) == null || !clip.isActive()) return;
BooleanControl muteControl = (BooleanControl) clip.getControl(BooleanControl.Type.MUTE);
FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
for (float gain = 0.0f; gain > -30.0f; gain -= 6.0f) try {
muteControl.setValue(true);
gainControl.setValue(gain);
muteControl.setValue(false);
Thread.sleep(600);} catch (InterruptedException e) {}
clip.stop();
clip.flush();
}
/**
* play a soundclip once
*/
public void play(float gain) {
Clip clip;
if ((clip = getClip()) == null) return;
if (clip.isActive()) {
if (!MemoryControl.shortStatus()) try {
Clip onetimeclip = getFreshClip();
FloatControl gainControl = (FloatControl) onetimeclip.getControl(FloatControl.Type.MASTER_GAIN);
gainControl.setValue(gain);
onetimeclip.start();
} catch (OutOfMemoryError e) {}
} else {
FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
gainControl.setValue(gain);
clip.setFramePosition(0);
clip.start();
}
}
/**
* Experimental alternative implementation of play() which reads the sound data and plays it with own methods.
* This is here because the start/stop methods do a click sound during fade in / fade out.
* @throws IOException
*/
public void playExperimental() throws IOException {
ensureLoaded();
try {
SourceDataLine line = AudioSystem.getSourceDataLine(this.aisFormat);
line.open(this.aisFormat);
line.start();
int frameSize = this.aisFormat.getFrameSize();
for (int i = 0; i < this.data.length - frameSize * 100; i += frameSize * 100) line.write(this.data, i, frameSize * 100);
line.drain();
line.close();
} catch (LineUnavailableException e) {
throw new IOException(e.getMessage());
}
}
private void ensureLoaded() throws IOException {
if (this.data != null) return;
try {
AudioInputStream ais = AudioSystem.getAudioInputStream(new File(path + filename));
this.aisFormat = ais.getFormat();
int rc = 0;
byte[] buffer = new byte[1024];
ByteArrayOutputStream baos = new ByteArrayOutputStream();
while ((rc = ais.read(buffer, 0, buffer.length)) > 0) {
baos.write(buffer, 0, rc);
}
this.data = baos.toByteArray();
} catch (UnsupportedAudioFileException e) {
throw new IOException(e.getMessage());
}
}
}
public static void main(String[] args) {
try {
Soundclip.dhtin.playExperimental();Thread.sleep(100);
Soundclip.newdoc.play(-20.0f);Thread.sleep(500);
Soundclip.newdoc.play(-20.0f);Thread.sleep(500);
Soundclip.newdoc.play(-20.0f);Thread.sleep(500);
Soundclip.remotesearch.start(); Thread.sleep(1000); Soundclip.remotesearch.stop(); Thread.sleep(1000);
Soundclip.remotesearch.start(); Thread.sleep(1000); Soundclip.remotesearch.stop(); Thread.sleep(1000);
Soundclip.remotesearch.start(); Thread.sleep(1000); Soundclip.remotesearch.stop(); Thread.sleep(1000);
} catch(Exception ex) {
System.out.println("Error playing sound: " + ex.getMessage());
ex.printStackTrace();
}
}
}