swad-core/swad_game_resource.c

85 lines
3.0 KiB
C

// swad_game_resource.c: links to games as program resources
/*
SWAD (Shared Workspace At a Distance),
is a web platform developed at the University of Granada (Spain),
and used to support university teaching.
This file is part of SWAD core.
Copyright (C) 1999-2023 Antonio Cañas Vargas
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*****************************************************************************/
/********************************* Headers ***********************************/
/*****************************************************************************/
#include "swad_action_list.h"
#include "swad_alert.h"
#include "swad_error.h"
#include "swad_game.h"
#include "swad_game_database.h"
#include "swad_game_resource.h"
#include "swad_parameter_code.h"
#include "swad_resource_database.h"
#include "swad_theme.h"
/*****************************************************************************/
/***************************** Get link to game ******************************/
/*****************************************************************************/
void GamRsc_GetLinkToGame (void)
{
extern const char *Txt_Link_to_resource_X_copied_into_clipboard;
struct Gam_Games Games;
long GamCod;
char Title[Gam_MAX_BYTES_TITLE + 1];
/***** Reset games context *****/
Gam_ResetGames (&Games);
/***** Get parameters *****/
GamCod = Gam_GetPars (&Games);
/***** Get game title *****/
GamRsc_GetTitleFromGamCod (GamCod,Title,sizeof (Title) - 1);
/***** Copy link to game into resource clipboard *****/
Rsc_DB_CopyToClipboard (Rsc_GAME,GamCod);
/***** Write sucess message *****/
Ale_ShowAlert (Ale_SUCCESS,Txt_Link_to_resource_X_copied_into_clipboard,
Title);
/***** Show games again *****/
Gam_ListAllGames (&Games);
}
/*****************************************************************************/
/*********************** Get game title from game code ***********************/
/*****************************************************************************/
// The trailing null character is not counted in TitleSize
void GamRsc_GetTitleFromGamCod (long GamCod,char *Title,size_t TitleSize)
{
extern const char *Txt_Games;
if (GamCod > 0)
/***** Get game title from database *****/
Gam_DB_GetGameTitle (GamCod,Title,TitleSize);
else
/***** Generic title for all games *****/
Str_Copy (Title,Txt_Games,TitleSize);
}