Version 16.249.1

This commit is contained in:
Antonio Cañas Vargas 2017-07-04 10:44:35 +02:00
parent b678bf6361
commit c7a2e51e33
2 changed files with 177 additions and 29 deletions

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@ -236,13 +236,14 @@
/****************************** Public constants *****************************/
/*****************************************************************************/
#define Log_PLATFORM_VERSION "SWAD 16.249 (2017-07-04)"
#define Log_PLATFORM_VERSION "SWAD 16.249.1 (2017-07-04)"
#define CSS_FILE "swad16.235.1.css"
#define JS_FILE "swad16.206.3.js"
// Number of lines (includes comments but not blank lines) has been got with the following command:
// nl swad*.c swad*.h css/swad*.css py/swad*.py js/swad*.js soap/swad*?.h sql/swad*.sql | tail -1
/*
Version 16.249.1: Jul 04, 2017 Listing games for remote control. Not finished. (226162 lines)
Version 16.249: Jul 04, 2017 Listing games for remote control. Not finished. (226021 lines)
Version 16.248: Jul 03, 2017 New option to emulate a remote control. (222272 lines)
Version 16.247.6: Jul 02, 2017 Fixed bug in user's enrolment. (222151 lines)

View File

@ -3862,6 +3862,27 @@ const char *Txt_Before_going_to_any_other_option_you_must_create_your_password =
"você deve criar sua senha.";
#endif
const char *Txt_Briefcase_of_THE_USER_X_has_been_removed = // Warning: it is very important to include %s in the following sentences
#if L==1
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>."; // Necessita traduccio
#elif L==2
"Briefcase of <strong>%s</strong> has been removed."; // Need Übersetzung
#elif L==3
"Briefcase of <strong>%s</strong> has been removed.";
#elif L==4
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>.";
#elif L==5
"Briefcase of <strong>%s</strong> has been removed."; // Besoin de traduction
#elif L==6
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>."; // Okoteve traducción
#elif L==7
"La penna USB de <strong>%s</strong> &egrave; stata rimossa.";
#elif L==8
"Briefcase of <strong>%s</strong> has been removed."; // Potrzebujesz tlumaczenie
#elif L==9
"Briefcase of <strong>%s</strong> has been removed."; // Necessita de tradução
#endif
const char *Txt_Briefcases =
#if L==1
"Maletins";
@ -4907,11 +4928,32 @@ const char *Txt_Close =
"Fechar";
#endif
const char *Txt_Closed_game =
#if L==1
"Joc tancat";
#elif L==2
"Geschlossene Spiel";
#elif L==3
"Closed game";
#elif L==4
"Juego cerrado";
#elif L==5
"Jeu ferm&eacute;";
#elif L==6
"Juego cerrado"; // Okoteve traducción
#elif L==7
"Gioco chiuso";
#elif L==8
"Zamkniete gra";
#elif L==9
"Jogo fechado";
#endif
const char *Txt_Closed_survey =
#if L==1
"Enquesta tancada";
#elif L==2
"Closed survey"; // Need Übersetzung
"Geschlossene Umfrage";
#elif L==3
"Closed survey";
#elif L==4
@ -4925,7 +4967,7 @@ const char *Txt_Closed_survey =
#elif L==8
"Zamkniete badania";
#elif L==9
"Closed survey"; // Necessita de tradução
"Inqu&eacute;rito fechado";
#endif
const char *Txt_Code =
@ -13725,6 +13767,69 @@ const char *Txt_Function =
"Fun&ccedil;&atilde;o";
#endif
const char *Txt_Game =
#if L==1
"Joc";
#elif L==2
"Spiel";
#elif L==3
"Game";
#elif L==4
"Juego";
#elif L==5
"Jeu";
#elif L==6
"Juego"; // Okoteve traducción
#elif L==7
"Gioco";
#elif L==8
"Gra";
#elif L==9
"Jogo";
#endif
const char *Txt_GAME_You_belong_to_the_scope_of_the_game =
#if L==1
"Pertany a l'&agrave;mbit del joc";
#elif L==2
"Sie geh&ouml;ren zum Umfang des Spiels";
#elif L==3
"You belong to the scope of the game";
#elif L==4
"Pertenece al &aacute;mbito del juego";
#elif L==5
"Vous appartenez &agrave; la port&eacute;e du jeu";
#elif L==6
"Pertenece al &aacute;mbito del juego"; // Okoteve traducción
#elif L==7
"Voi appartenete al campo del gioco";
#elif L==8
"Nale&zdot;ysz do zakresu gry";
#elif L==9
"Voc&ecirc; pertence ao &acirc;mbito do jogo";
#endif
const char *Txt_GAME_You_dont_belong_to_the_scope_of_the_game =
#if L==1
"No pertany a l'&agrave;mbit del joc";
#elif L==2
"Sie geh&ouml;ren nicht zum Umfang des Spiels";
#elif L==3
"You don't belong to the scope the game";
#elif L==4
"No pertenece al &aacute;mbito del juego";
#elif L==5
"Vous n'appartenez pas &agrave; la port&eacute;e du jeu";
#elif L==6
"No pertenece al &aacute;mbito del juego"; // Okoteve traducción
#elif L==7
"Voi non appartieni al campo del gioco";
#elif L==8
"Nie nale&zdot;&aogon; do zakresu gry";
#elif L==9
"Voc&ecirc; n&atilde;o pertence ao &acirc;mbito do jogo";
#endif
const char *Txt_General =
#if L==1
"General";
@ -14398,9 +14503,30 @@ const char *Txt_hidden_documents =
"documentos ocultos";
#endif
const char *Txt_Hidden_game =
#if L==1
"Joc ocult";
#elif L==2
"Ausgeblendet Spiel";
#elif L==3
"Hidden game";
#elif L==4
"Juego oculto";
#elif L==5
"Jeu cach&eacute;";
#elif L==6
"Juego oculto"; // Okoteve traducción
#elif L==7
"Gioco nascosto";
#elif L==8
"Ukryte gra";
#elif L==9
"Jogo oculto";
#endif
const char *Txt_Hidden_survey =
#if L==1
"Encuesta oculta"; // Necessita traduccio
"Enquesta oculta";
#elif L==2
"Ausgeblendet Umfrage";
#elif L==3
@ -27887,6 +28013,27 @@ const char *Txt_open_documents =
"documentos abertos";
#endif
const char *Txt_Open_game =
#if L==1
"Joc oberto";
#elif L==2
"Ge&ouml;ffneten Spiel";
#elif L==3
"Open game";
#elif L==4
"Juego abierto";
#elif L==5
"Jeu ouvert";
#elif L==6
"Juego abierto"; // Okoteve traducción
#elif L==7
"Gioco aperto";
#elif L==8
"Otwarte gra";
#elif L==9
"Jogo aberto";
#endif
const char *Txt_Open_survey =
#if L==1
"Enquesta oberta";
@ -27903,7 +28050,7 @@ const char *Txt_Open_survey =
#elif L==7
"Sondaggio aperto";
#elif L==8
"otwarte badania";
"Otwarte badania";
#elif L==9
"Inqu&eacute;rito aberta";
#endif
@ -40756,7 +40903,7 @@ const char *Txt_SURVEY_You_dont_belong_to_the_scope_of_the_survey =
#elif L==2
"Sie geh&ouml;ren nicht zum Umfang der Befragung";
#elif L==3
"You don't belong to the scope of the survey)";
"You don't belong to the scope of the survey";
#elif L==4
"No pertenece al &aacute;mbito de la encuesta";
#elif L==5
@ -50977,27 +51124,6 @@ const char *Txt_View_homework =
"Ver trabalhos";
#endif
const char *Txt_Briefcase_of_THE_USER_X_has_been_removed = // Warning: it is very important to include %s in the following sentences
#if L==1
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>."; // Necessita traduccio
#elif L==2
"Briefcase of <strong>%s</strong> has been removed."; // Need Übersetzung
#elif L==3
"Briefcase of <strong>%s</strong> has been removed.";
#elif L==4
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>.";
#elif L==5
"Briefcase of <strong>%s</strong> has been removed."; // Besoin de traduction
#elif L==6
"Se ha eliminado el malet&iacute;n de <strong>%s</strong>."; // Okoteve traducción
#elif L==7
"La penna USB de <strong>%s</strong> &egrave; stata rimossa.";
#elif L==8
"Briefcase of <strong>%s</strong> has been removed."; // Potrzebujesz tlumaczenie
#elif L==9
"Briefcase of <strong>%s</strong> has been removed."; // Necessita de tradução
#endif
const char *Txt_Visible_by_BR_the_student =
#if L==1
"&iquest;Visible por<br />el estudiante?"; // Necessita traduccio
@ -51019,6 +51145,27 @@ const char *Txt_Visible_by_BR_the_student =
"Vis&iacute;vel pelo<br />estudante?";
#endif
const char *Txt_Visible_game =
#if L==1
"Joc visible";
#elif L==2
"Sichtbare Spiel";
#elif L==3
"Visible game";
#elif L==4
"Juego visible";
#elif L==5
"Jeu visible";
#elif L==6
"Juego visible"; // Okoteve traducción
#elif L==7
"Gioco visibile";
#elif L==8
"Widoczny gra";
#elif L==9
"Jogo vis&iacute;vel";
#endif
const char *Txt_Visible_MALE_PLURAL =
#if L==1
"Visibles";
@ -51063,7 +51210,7 @@ const char *Txt_Visible_tests =
const char *Txt_Visible_survey =
#if L==1
"Encuesta visible"; // Necessita traduccio
"Enquesta visible";
#elif L==2
"Sichtbare Umfrage";
#elif L==3
@ -51077,7 +51224,7 @@ const char *Txt_Visible_survey =
#elif L==7
"Sondaggio visibile";
#elif L==8
"Visible survey"; // Potrzebujesz tlumaczenie
"Widoczny badanie";
#elif L==9
"Inqu&eacute;rito vis&iacute;vel";
#endif