mirror of https://github.com/acanas/swad-core.git
Version 22.25: Sep 23, 2022 New module swad_game_resource.
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parent
1aeaeb5bf3
commit
ba6a4f71b6
9
Makefile
9
Makefile
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@ -53,10 +53,11 @@ OBJS = swad_account.o swad_account_database.o swad_action.o swad_admin.o \
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swad_file_database.o swad_file_extension.o swad_file_MIME.o \
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swad_firewall.o swad_firewall_database.o swad_follow.o \
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swad_follow_database.o swad_form.o swad_forum.o swad_forum_database.o \
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swad_game.o swad_game_database.o swad_global.o swad_group.o \
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swad_group_database.o swad_help.o swad_hierarchy.o \
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swad_hierarchy_config.o swad_hierarchy_database.o swad_holiday.o \
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swad_holiday_database.o swad_HTML.o \
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swad_game.o swad_game_database.o swad_game_resource.o swad_global.o \
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swad_group.o swad_group_database.o \
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swad_help.o swad_hierarchy.o swad_hierarchy_config.o \
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swad_hierarchy_database.o swad_holiday.o swad_holiday_database.o \
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swad_HTML.o \
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swad_icon.o swad_ID.o swad_ID_database.o swad_indicator.o \
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swad_indicator_database.o swad_info.o swad_info_database.o \
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swad_institution.o swad_institution_config.o \
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@ -61,6 +61,7 @@
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#include "swad_follow.h"
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#include "swad_forum.h"
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#include "swad_game.h"
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#include "swad_game_resource.h"
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#include "swad_global.h"
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#include "swad_group_database.h"
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#include "swad_hierarchy.h"
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@ -606,10 +606,11 @@ TODO: Fix bug: error al enviar un mensaje a dos recipientes, error on duplicate
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TODO: Attach pdf files in multimedia.
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*/
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#define Log_PLATFORM_VERSION "SWAD 22.24 (2022-09-23)"
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#define Log_PLATFORM_VERSION "SWAD 22.25 (2022-09-23)"
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#define CSS_FILE "swad22.22.1.css"
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#define JS_FILE "swad21.100.js"
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/*
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Version 22.25: Sep 23, 2022 New module swad_game_resource. (332037 lines)
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Version 22.24: Sep 23, 2022 New module swad_exam_resource. (331980 lines)
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Version 22.23: Sep 23, 2022 New module swad_call_for_exam_resource. (331924 lines)
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Version 22.22.1: Sep 23, 2022 Changes in layout of course program. (331875 lines)
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90
swad_game.c
90
swad_game.c
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@ -106,7 +106,6 @@ extern struct Globals Gbl;
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/***************************** Private prototypes ****************************/
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/*****************************************************************************/
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static void Gam_ListAllGames (struct Gam_Games *Games);
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static bool Gam_CheckIfICanEditGames (void);
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static bool Gam_CheckIfICanListGameQuestions (void);
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static void Gam_PutIconsListGames (void *Games);
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@ -223,7 +222,7 @@ void Gam_SeeAllGames (void)
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/******************************* Show all games ******************************/
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/*****************************************************************************/
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static void Gam_ListAllGames (struct Gam_Games *Games)
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void Gam_ListAllGames (struct Gam_Games *Games)
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{
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extern const char *Hlp_ASSESSMENT_Games;
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extern const char *Txt_Games;
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@ -2351,90 +2350,3 @@ void Gam_GetAndShowGamesStats (void)
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/***** End table and box *****/
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Box_BoxTableEnd ();
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}
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/*****************************************************************************/
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/***************************** Get link to game ******************************/
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/*****************************************************************************/
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void Gam_GetLinkToGame (void)
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{
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extern const char *Txt_Link_to_resource_X_copied_into_clipboard;
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struct Gam_Games Games;
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long GamCod;
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char Title[Gam_MAX_BYTES_TITLE + 1];
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/***** Reset games context *****/
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Gam_ResetGames (&Games);
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/***** Get parameters *****/
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if ((GamCod = Gam_GetParams (&Games)) <= 0)
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Err_WrongGameExit ();
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/***** Get game title *****/
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Gam_DB_GetGameTitle (GamCod,Title);
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/***** Copy link to game into resource clipboard *****/
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Prg_DB_CopyToClipboard (PrgRsc_GAME,GamCod);
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/***** Write sucess message *****/
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Ale_ShowAlert (Ale_SUCCESS,Txt_Link_to_resource_X_copied_into_clipboard,
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Title);
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/***** Show games again *****/
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Gam_ListAllGames (&Games);
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}
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/*****************************************************************************/
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/*********************** Write game in course program ************************/
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/*****************************************************************************/
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void GamRsc_WriteGameInCrsProgram (long GamCod,bool PutFormToGo,
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const char *Icon,const char *IconTitle)
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{
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extern const char *Txt_Actions[Act_NUM_ACTIONS];
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char Title[Gam_MAX_BYTES_TITLE + 1];
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/***** Get game title *****/
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Gam_DB_GetGameTitle (GamCod,Title);
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/***** Begin form to go to game *****/
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if (PutFormToGo)
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{
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Frm_BeginForm (ActSeeGam);
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Gam_PutParamGameCod (GamCod);
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HTM_BUTTON_Submit_Begin (Txt_Actions[ActSeeGam],
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"class=\"LM BT_LINK PRG_LNK_%s\"",
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The_GetSuffix ());
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}
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/***** Icon depending on type ******/
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if (PutFormToGo)
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Ico_PutIconLink (Icon,Ico_BLACK,ActSeeGam);
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else
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Ico_PutIconOn (Icon,Ico_BLACK,IconTitle);
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/***** Write game title of exam *****/
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HTM_Txt (Title);
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/***** End form to download file *****/
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if (PutFormToGo)
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{
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/* End form */
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HTM_BUTTON_End ();
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Frm_EndForm ();
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}
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}
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/*****************************************************************************/
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/*********************** Get game title from game code ***********************/
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/*****************************************************************************/
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void GamRsc_GetTitleFromGamCod (long GamCod,char *Title,size_t TitleSize)
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{
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char TitleFromDB[Gam_MAX_BYTES_TITLE + 1];
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/***** Get game title *****/
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Gam_DB_GetGameTitle (GamCod,TitleFromDB);
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Str_Copy (Title,TitleFromDB,TitleSize);
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}
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@ -107,6 +107,7 @@ void Gam_ResetGames (struct Gam_Games *Games);
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void Gam_ResetGame (struct Gam_Game *Game);
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void Gam_SeeAllGames (void);
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void Gam_ListAllGames (struct Gam_Games *Games);
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void Gam_SeeOneGame (void);
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void Gam_ShowOnlyOneGame (struct Gam_Games *Games,
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struct Gam_Game *Game,
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@ -167,10 +168,4 @@ void Gam_GetScoreRange (long GamCod,double *MinScore,double *MaxScore);
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//-------------------------------- Figures ------------------------------------
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void Gam_GetAndShowGamesStats (void);
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//--------------------------- Program resources -------------------------------
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void Gam_GetLinkToGame (void);
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void GamRsc_WriteGameInCrsProgram (long GamCod,bool PutFormToGo,
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const char *Icon,const char *IconTitle);
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void GamRsc_GetTitleFromGamCod (long GamCod,char *Title,size_t TitleSize);
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#endif
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@ -27,6 +27,8 @@
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/********************************* Headers ***********************************/
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/*****************************************************************************/
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#include <mysql/mysql.h> // To access MySQL databases
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#include "swad_game.h"
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#include "swad_hierarchy_level.h"
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@ -37,7 +37,7 @@
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#include "swad_error.h"
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#include "swad_exam_resource.h"
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#include "swad_form.h"
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#include "swad_game.h"
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#include "swad_game_resource.h"
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#include "swad_global.h"
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#include "swad_program.h"
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#include "swad_program_database.h"
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