Version19.199.2

This commit is contained in:
acanas 2020-04-27 00:06:58 +02:00
parent 0f1838739c
commit 787e62fda8
6 changed files with 272 additions and 219 deletions

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@ -802,10 +802,10 @@ CREATE TABLE IF NOT EXISTS mch_results (
--
CREATE TABLE IF NOT EXISTS gam_questions (
GamCod INT NOT NULL,
QstCod INT NOT NULL,
QstInd INT NOT NULL DEFAULT 0,
INDEX(GamCod),
INDEX(QstCod));
QstCod INT NOT NULL,
UNIQUE INDEX(GamCod,QstInd),
UNIQUE INDEX(GamCod,QstCod));
--
-- Table mch_times: stores the elapsed time in every question in every match played
--

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@ -544,10 +544,18 @@ enscript -2 --landscape --color --file-align=2 --highlight --line-numbers -o - *
En OpenSWAD:
ps2pdf source.ps destination.pdf
*/
#define Log_PLATFORM_VERSION "SWAD 19.199.1 (2020-04-26)"
#define Log_PLATFORM_VERSION "SWAD 19.199.2 (2020-04-27)"
#define CSS_FILE "swad19.193.1.css"
#define JS_FILE "swad19.193.1.js"
/*
Version 19.199.2: Apr 27, 2020 Changes moving questions in a game up and down. (299345 lines)
4 changes necessary in database:
ALTER TABLE gam_questions CHANGE COLUMN QstInd QstInd INT NOT NULL DEFAULT 0 AFTER GamCod;
ALTER TABLE gam_questions DROP INDEX GamCod;
ALTER TABLE gam_questions DROP INDEX QstCod;
ALTER TABLE gam_questions ADD UNIQUE INDEX(GamCod,QstInd);
ALTER TABLE gam_questions ADD UNIQUE INDEX(GamCod,QstCod);
Version 19.199.1: Apr 26, 2020 Changes moving set of questions up and down. (299308 lines)
Version 19.199: Apr 26, 2020 Move set of questions up and down. (299344 lines)
Version 19.198: Apr 26, 2020 Remove set of questions. (299054 lines)

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@ -1586,18 +1586,18 @@ mysql> DESCRIBE gam_questions;
+--------+---------+------+-----+---------+-------+
| Field | Type | Null | Key | Default | Extra |
+--------+---------+------+-----+---------+-------+
| GamCod | int(11) | NO | MUL | NULL | |
| QstCod | int(11) | NO | MUL | NULL | |
| QstInd | int(11) | NO | | 0 | |
| GamCod | int(11) | NO | PRI | NULL | |
| QstInd | int(11) | NO | PRI | 0 | |
| QstCod | int(11) | NO | | NULL | |
+--------+---------+------+-----+---------+-------+
3 rows in set (0,00 sec)
3 rows in set (0.00 sec)
*/
DB_CreateTable ("CREATE TABLE IF NOT EXISTS gam_questions ("
"GamCod INT NOT NULL,"
"QstCod INT NOT NULL,"
"QstInd INT NOT NULL DEFAULT 0,"
"INDEX(GamCod),"
"INDEX(QstCod))");
"QstCod INT NOT NULL,"
"UNIQUE INDEX(GamCod,QstInd),"
"UNIQUE INDEX(GamCod,QstCod))");
/***** Table mch_answers *****/
/*

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@ -3547,7 +3547,6 @@ void Exa_RemoveQst (void)
void Exa_MoveUpQst (void)
{
extern const char *Txt_The_question_has_been_moved_up;
extern const char *Txt_Movement_not_allowed;
struct Exa_Exams Exams;
struct Exa_Exam Exam;
@ -3585,9 +3584,6 @@ void Exa_MoveUpQst (void)
/* Exchange questions */
Exa_ExchangeQuestions (Exam.ExaCod,QstIndTop,QstIndBottom);
/* Success alert */
Ale_ShowAlert (Ale_SUCCESS,Txt_The_question_has_been_moved_up);
}
else
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);
@ -3607,7 +3603,6 @@ void Exa_MoveUpQst (void)
void Exa_MoveDownQst (void)
{
extern const char *Txt_The_question_has_been_moved_down;
extern const char *Txt_Movement_not_allowed;
extern const char *Txt_This_exam_has_no_questions;
struct Exa_Exams Exams;
@ -3652,9 +3647,6 @@ void Exa_MoveDownQst (void)
/* Exchange questions */
Exa_ExchangeQuestions (Exam.ExaCod,QstIndTop,QstIndBottom);
/* Success alert */
Ale_ShowAlert (Ale_SUCCESS,Txt_The_question_has_been_moved_down);
}
else
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);

View File

@ -150,6 +150,8 @@ static void Gam_UpdateGame (struct Gam_Game *Game,const char *Txt);
static void Gam_RemAnswersOfAQuestion (long GamCod,unsigned QstInd);
static unsigned Gam_GetQstIndFromQstCod (long GamCod,long QstCod);
static unsigned Gam_GetMaxQuestionIndexInGame (long GamCod);
static void Gam_ListGameQuestions (struct Gam_Games *Games,struct Gam_Game *Game);
static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
@ -157,7 +159,8 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
MYSQL_RES *mysql_res,
bool ICanEditQuestions);
static void Gam_ListQuestionForEdition (const struct Tst_Question *Question,
unsigned QstInd,bool QuestionExists);
unsigned QstInd,bool QuestionExists,
const char *Anchor);
static void Gam_PutIconToAddNewQuestions (void *Games);
static void Gam_PutButtonToAddNewQuestions (struct Gam_Games *Games);
@ -1684,15 +1687,13 @@ void Gam_RequestNewQuestion (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
{
/***** Show form to create a new question in this game *****/
Games.GamCod = Game.GamCod;
Tst_RequestSelectTestsForGame (&Games);
}
else
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Show form to create a new question in this game *****/
Games.GamCod = Game.GamCod;
Tst_RequestSelectTestsForGame (&Games);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
true, // List game questions
@ -1720,14 +1721,12 @@ void Gam_ListTstQuestionsToSelect (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
{
/***** List several test questions for selection *****/
Games.GamCod = Game.GamCod;
Tst_ListQuestionsToSelectForGame (&Games);
}
else
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** List several test questions for selection *****/
Games.GamCod = Game.GamCod;
Tst_ListQuestionsToSelectForGame (&Games);
}
/*****************************************************************************/
@ -1770,6 +1769,35 @@ static void Gam_RemAnswersOfAQuestion (long GamCod,unsigned QstInd)
GamCod,QstInd);
}
/*****************************************************************************/
/************ Get question index given game and code of question *************/
/*****************************************************************************/
static unsigned Gam_GetQstIndFromQstCod (long GamCod,long QstCod)
{
MYSQL_RES *mysql_res;
MYSQL_ROW row;
unsigned QstInd = 0; // Return 0 is question is not present in game
/***** Get question index in a game given the question code *****/
if (DB_QuerySELECT (&mysql_res,"can not get question index",
"SELECT QstInd FROM gam_questions"
" WHERE GamCod=%ld AND QstCod=%ld",
GamCod,QstCod))
{
/***** Get question code (row[0]) *****/
row = mysql_fetch_row (mysql_res);
QstInd = Str_ConvertStrToUnsigned (row[0]);
if (QstInd == 0)
Lay_ShowErrorAndExit ("Error: wrong question index.");
}
/***** Free structure that stores the query result *****/
DB_FreeMySQLResult (&mysql_res);
return QstInd;
}
/*****************************************************************************/
/************ Get question code given game and index of question *************/
/*****************************************************************************/
@ -1970,11 +1998,12 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
struct Tst_Question Question;
unsigned QstInd;
unsigned MaxQstInd;
char *Anchor = NULL;
char StrQstInd[Cns_MAX_DECIMAL_DIGITS_UINT + 1];
bool QuestionExists;
/***** Get maximum question index *****/
MaxQstInd = Gam_GetMaxQuestionIndexInGame (GamCod);
MaxQstInd = Gam_GetMaxQuestionIndexInGame (GamCod); // 0 is no questions in game
/***** Write the heading *****/
HTM_TABLE_BeginWideMarginPadding (2);
@ -2015,11 +2044,19 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
/* Get question code (row[1]) */
Question.QstCod = Str_ConvertStrCodToLongCod (row[1]);
/***** Icons *****/
/* Initialize context */
Games->GamCod = GamCod;
Games->QstInd = QstInd;
/***** Build anchor string *****/
// The same question may appear more than once.
// In that case, the page will be positioned in the first occurrence.
Frm_SetAnchorStr (Question.QstCod,&Anchor);
/***** Begin row *****/
HTM_TR_Begin (NULL);
/***** Icons *****/
HTM_TD_Begin ("class=\"BT%u\"",Gbl.RowEvenOdd);
/* Put icon to remove the question */
@ -2037,7 +2074,7 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
/* Put icon to move up the question */
if (ICanEditQuestions && QstInd > 1)
{
Lay_PutContextualLinkOnlyIcon (ActUp_GamQst,NULL,
Lay_PutContextualLinkOnlyIcon (ActUp_GamQst,Anchor,
Gam_PutParamsOneQst,Games,
"arrow-up.svg",
Str_BuildStringStr (Txt_Move_up_X,
@ -2050,7 +2087,7 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
/* Put icon to move down the question */
if (ICanEditQuestions && QstInd < MaxQstInd)
{
Lay_PutContextualLinkOnlyIcon (ActDwnGamQst,NULL,
Lay_PutContextualLinkOnlyIcon (ActDwnGamQst,Anchor,
Gam_PutParamsOneQst,Games,
"arrow-down.svg",
Str_BuildStringStr (Txt_Move_down_X,
@ -2069,10 +2106,14 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
/***** Question *****/
QuestionExists = Tst_GetQstDataFromDB (&Question);
Gam_ListQuestionForEdition (&Question,QstInd,QuestionExists);
Gam_ListQuestionForEdition (&Question,QstInd,QuestionExists,Anchor);
/***** End row *****/
HTM_TR_End ();
/***** Free anchor string *****/
Frm_FreeAnchorStr (Anchor);
/***** Destroy test question *****/
Tst_QstDestructor (&Question);
}
@ -2086,7 +2127,8 @@ static void Gam_ListOneOrMoreQuestionsForEdition (struct Gam_Games *Games,
/*****************************************************************************/
static void Gam_ListQuestionForEdition (const struct Tst_Question *Question,
unsigned QstInd,bool QuestionExists)
unsigned QstInd,bool QuestionExists,
const char *Anchor)
{
extern const char *Txt_Question_removed;
@ -2110,6 +2152,7 @@ static void Gam_ListQuestionForEdition (const struct Tst_Question *Question,
/***** Write stem (row[3]) and media *****/
HTM_TD_Begin ("class=\"LT COLOR%u\"",Gbl.RowEvenOdd);
HTM_ARTICLE_Begin (Anchor);
if (QuestionExists)
{
/* Write stem */
@ -2133,6 +2176,7 @@ static void Gam_ListQuestionForEdition (const struct Tst_Question *Question,
HTM_Txt (Txt_Question_removed);
HTM_SPAN_End ();
}
HTM_ARTICLE_End ();
HTM_TD_End ();
}
@ -2171,12 +2215,15 @@ static void Gam_PutButtonToAddNewQuestions (struct Gam_Games *Games)
void Gam_AddTstQuestionsToGame (void)
{
extern const char *Txt_No_questions_have_been_added;
extern const char *Txt_A_question_has_been_added;
extern const char *Txt_X_questions_have_been_added;
struct Gam_Games Games;
struct Gam_Game Game;
const char *Ptr;
char LongStr[Cns_MAX_DECIMAL_DIGITS_LONG + 1];
long QstCod;
unsigned MaxQstInd;
unsigned NumQstsAdded;
/***** Reset games context *****/
Gam_ResetGames (&Games);
@ -2190,30 +2237,35 @@ void Gam_AddTstQuestionsToGame (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Get selected questions *****/
/* Allocate space for selected question codes */
Gam_AllocateListSelectedQuestions (&Games);
/* Get question codes */
Par_GetParMultiToText ("QstCods",Games.ListQuestions,
Gam_MAX_BYTES_LIST_SELECTED_QUESTIONS);
/* Check number of questions */
NumQstsAdded = 0;
if (Gam_CountNumQuestionsInList (&Games)) // If questions selected...
{
/***** Get selected questions *****/
/* Allocate space for selected question codes */
Gam_AllocateListSelectedQuestions (&Games);
/* Get question codes */
Par_GetParMultiToText ("QstCods",Games.ListQuestions,
Gam_MAX_BYTES_LIST_SELECTED_QUESTIONS);
/* Check number of questions */
if (Gam_CountNumQuestionsInList (&Games)) // If questions selected...
/***** Insert questions in database *****/
Ptr = Games.ListQuestions;
while (*Ptr)
{
/***** Insert questions in database *****/
Ptr = Games.ListQuestions;
while (*Ptr)
{
/* Get next code */
Par_GetNextStrUntilSeparParamMult (&Ptr,LongStr,Cns_MAX_DECIMAL_DIGITS_LONG);
if (sscanf (LongStr,"%ld",&QstCod) != 1)
Lay_ShowErrorAndExit ("Wrong question code.");
/* Get next code */
Par_GetNextStrUntilSeparParamMult (&Ptr,LongStr,Cns_MAX_DECIMAL_DIGITS_LONG);
if (sscanf (LongStr,"%ld",&QstCod) != 1)
Lay_ShowErrorAndExit ("Wrong question code.");
/* Check if question is already present in game */
if (Gam_GetQstIndFromQstCod (Game.GamCod,QstCod) == 0) // This question is not yet in this game
{
/* Get current maximum index */
MaxQstInd = Gam_GetMaxQuestionIndexInGame (Game.GamCod); // -1 if no questions
MaxQstInd = Gam_GetMaxQuestionIndexInGame (Game.GamCod); // 0 is no questions in game
/* Insert question in the table of questions */
DB_QueryINSERT ("can not create question",
@ -2222,16 +2274,22 @@ void Gam_AddTstQuestionsToGame (void)
" VALUES"
" (%ld,%ld,%u)",
Game.GamCod,QstCod,MaxQstInd + 1);
NumQstsAdded++;
}
}
else
Ale_ShowAlert (Ale_WARNING,Txt_No_questions_have_been_added);
/***** Free space for selected question codes *****/
Gam_FreeListsSelectedQuestions (&Games);
}
/***** Show warning in no questions added *****/
if (NumQstsAdded == 0)
Ale_ShowAlert (Ale_WARNING,Txt_No_questions_have_been_added);
else if (NumQstsAdded == 1)
Ale_ShowAlert (Ale_SUCCESS,Txt_A_question_has_been_added);
else
Lay_NoPermissionExit ();
Ale_ShowAlert (Ale_SUCCESS,Txt_X_questions_have_been_added,NumQstsAdded);
/***** Free space for selected question codes *****/
Gam_FreeListsSelectedQuestions (&Games);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
@ -2313,23 +2371,21 @@ void Gam_RequestRemoveQst (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
{
/***** Get question index *****/
QstInd = Gam_GetParamQstInd ();
/***** Show question and button to remove question *****/
Games.GamCod = Game.GamCod;
Games.QstInd = QstInd;
Ale_ShowAlertAndButton (ActRemGamQst,NULL,NULL,
Gam_PutParamsOneQst,&Games,
Btn_REMOVE_BUTTON,Txt_Remove_question,
Ale_QUESTION,Txt_Do_you_really_want_to_remove_the_question_X,
QstInd);
}
else
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Get question index *****/
QstInd = Gam_GetParamQstInd ();
/***** Show question and button to remove question *****/
Games.GamCod = Game.GamCod;
Games.QstInd = QstInd;
Ale_ShowAlertAndButton (ActRemGamQst,NULL,NULL,
Gam_PutParamsOneQst,&Games,
Btn_REMOVE_BUTTON,Txt_Remove_question,
Ale_QUESTION,Txt_Do_you_really_want_to_remove_the_question_X,
QstInd);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
true, // List game questions
@ -2359,42 +2415,40 @@ void Gam_RemoveQst (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
{
/***** Get question index *****/
QstInd = Gam_GetParamQstInd ();
/***** Remove the question from all the tables *****/
/* Remove answers from this test question */
Gam_RemAnswersOfAQuestion (Game.GamCod,QstInd);
/* Remove the question itself */
DB_QueryDELETE ("can not remove a question",
"DELETE FROM gam_questions"
" WHERE GamCod=%ld AND QstInd=%u",
Game.GamCod,QstInd);
if (!mysql_affected_rows (&Gbl.mysql))
Lay_ShowErrorAndExit ("The question to be removed does not exist.");
/* Change index of questions greater than this */
DB_QueryUPDATE ("can not update indexes of questions in table of answers",
"UPDATE mch_answers,mch_matches"
" SET mch_answers.QstInd=mch_answers.QstInd-1"
" WHERE mch_matches.GamCod=%ld"
" AND mch_matches.MchCod=mch_answers.MchCod"
" AND mch_answers.QstInd>%u",
Game.GamCod,QstInd);
DB_QueryUPDATE ("can not update indexes of questions",
"UPDATE gam_questions SET QstInd=QstInd-1"
" WHERE GamCod=%ld AND QstInd>%u",
Game.GamCod,QstInd);
/***** Write message *****/
Ale_ShowAlert (Ale_SUCCESS,Txt_Question_removed);
}
else
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Get question index *****/
QstInd = Gam_GetParamQstInd ();
/***** Remove the question from all the tables *****/
/* Remove answers from this test question */
Gam_RemAnswersOfAQuestion (Game.GamCod,QstInd);
/* Remove the question itself */
DB_QueryDELETE ("can not remove a question",
"DELETE FROM gam_questions"
" WHERE GamCod=%ld AND QstInd=%u",
Game.GamCod,QstInd);
if (!mysql_affected_rows (&Gbl.mysql))
Lay_ShowErrorAndExit ("The question to be removed does not exist.");
/* Change index of questions greater than this */
DB_QueryUPDATE ("can not update indexes of questions in table of answers",
"UPDATE mch_answers,mch_matches"
" SET mch_answers.QstInd=mch_answers.QstInd-1"
" WHERE mch_matches.GamCod=%ld"
" AND mch_matches.MchCod=mch_answers.MchCod"
" AND mch_answers.QstInd>%u",
Game.GamCod,QstInd);
DB_QueryUPDATE ("can not update indexes of questions",
"UPDATE gam_questions SET QstInd=QstInd-1"
" WHERE GamCod=%ld AND QstInd>%u",
Game.GamCod,QstInd);
/***** Write message *****/
Ale_ShowAlert (Ale_SUCCESS,Txt_Question_removed);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
true, // List game questions
@ -2407,7 +2461,6 @@ void Gam_RemoveQst (void)
void Gam_MoveUpQst (void)
{
extern const char *Txt_The_question_has_been_moved_up;
extern const char *Txt_Movement_not_allowed;
struct Gam_Games Games;
struct Gam_Game Game;
@ -2426,30 +2479,25 @@ void Gam_MoveUpQst (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Get question index *****/
QstIndBottom = Gam_GetParamQstInd ();
/***** Move up question *****/
if (QstIndBottom > 1)
{
/***** Get question index *****/
QstIndBottom = Gam_GetParamQstInd ();
/* Indexes of questions to be exchanged */
QstIndTop = Gam_GetPrevQuestionIndexInGame (Game.GamCod,QstIndBottom);
if (!QstIndTop)
Lay_ShowErrorAndExit ("Wrong index of question.");
/***** Move up question *****/
if (QstIndBottom > 1)
{
/* Indexes of questions to be exchanged */
QstIndTop = Gam_GetPrevQuestionIndexInGame (Game.GamCod,QstIndBottom);
if (!QstIndTop)
Lay_ShowErrorAndExit ("Wrong index of question.");
/* Exchange questions */
Gam_ExchangeQuestions (Game.GamCod,QstIndTop,QstIndBottom);
/* Success alert */
Ale_ShowAlert (Ale_SUCCESS,Txt_The_question_has_been_moved_up);
}
else
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);
/* Exchange questions */
Gam_ExchangeQuestions (Game.GamCod,QstIndTop,QstIndBottom);
}
else
Lay_NoPermissionExit ();
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
@ -2463,7 +2511,6 @@ void Gam_MoveUpQst (void)
void Gam_MoveDownQst (void)
{
extern const char *Txt_The_question_has_been_moved_down;
extern const char *Txt_Movement_not_allowed;
extern const char *Txt_This_game_has_no_questions;
struct Gam_Games Games;
@ -2484,38 +2531,33 @@ void Gam_MoveDownQst (void)
Gam_GetDataOfGameByCod (&Game);
/***** Check if game has matches *****/
if (Gam_CheckIfEditable (&Game))
if (!Gam_CheckIfEditable (&Game))
Lay_NoPermissionExit ();
/***** Get question index *****/
QstIndTop = Gam_GetParamQstInd ();
/***** Get maximum question index *****/
MaxQstInd = Gam_GetMaxQuestionIndexInGame (Game.GamCod); // 0 is no questions in game
/***** Move down question *****/
if (MaxQstInd)
{
/***** Get question index *****/
QstIndTop = Gam_GetParamQstInd ();
/***** Get maximum question index *****/
MaxQstInd = Gam_GetMaxQuestionIndexInGame (Game.GamCod);
/***** Move down question *****/
if (MaxQstInd)
if (QstIndTop < MaxQstInd)
{
if (QstIndTop < MaxQstInd)
{
/* Indexes of questions to be exchanged */
QstIndBottom = Gam_GetNextQuestionIndexInGame (Game.GamCod,QstIndTop);
if (!QstIndBottom)
Lay_ShowErrorAndExit ("Wrong index of question.");
/* Indexes of questions to be exchanged */
QstIndBottom = Gam_GetNextQuestionIndexInGame (Game.GamCod,QstIndTop);
if (!QstIndBottom)
Lay_ShowErrorAndExit ("Wrong index of question.");
/* Exchange questions */
Gam_ExchangeQuestions (Game.GamCod,QstIndTop,QstIndBottom);
/* Success alert */
Ale_ShowAlert (Ale_SUCCESS,Txt_The_question_has_been_moved_down);
}
else
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);
/* Exchange questions */
Gam_ExchangeQuestions (Game.GamCod,QstIndTop,QstIndBottom);
}
else
Ale_ShowAlert (Ale_WARNING,Txt_This_game_has_no_questions);
Ale_ShowAlert (Ale_WARNING,Txt_Movement_not_allowed);
}
else
Lay_NoPermissionExit ();
Ale_ShowAlert (Ale_WARNING,Txt_This_game_has_no_questions);
/***** Show current game *****/
Gam_ShowOnlyOneGame (&Games,&Game,
@ -2547,25 +2589,36 @@ static void Gam_ExchangeQuestions (long GamCod,
Example:
QstIndTop = 1; QstCodTop = 218
QstIndBottom = 2; QstCodBottom = 220
+--------+--------+ +--------+--------+ +--------+--------+
| QstInd | QstCod | | QstInd | QstCod | | QstInd | QstCod |
+--------+--------+ +--------+--------+ +--------+--------+
| 1 | 218 | -----> | 2 | 218 | = | 1 | 220 |
| 2 | 220 | | 1 | 220 | | 2 | 218 |
| 3 | 232 | | 3 | 232 | | 3 | 232 |
+--------+--------+ +--------+--------+ +--------+--------+
*/
Step 1 Step 2 Step 3
+--------+--------+ +--------+--------+ +--------+--------+ +--------+--------+
| QstInd | QstCod | | QstInd | QstCod | | QstInd | QstCod | | QstInd | QstCod |
+--------+--------+ +--------+--------+ +--------+--------+ +--------+--------+
| 1 | 218 |-->| -2 | 218 |-->| -2 | 218 |-->| 2 | 218 |
| 2 | 220 | | 2 | 220 | | 1 | 220 | | 1 | 220 |
| 3 | 232 | | 3 | 232 | | 3 | 232 | | 3 | 232 |
+--------+--------+ +--------+--------+ +--------+--------+ +--------+--------+
*/
/* Step 1: change temporarily top index to minus bottom index
in order to not repeat unique index (GamCod,QstInd) */
DB_QueryUPDATE ("can not exchange indexes of questions",
"UPDATE gam_questions SET QstInd=%u"
"UPDATE gam_questions SET QstInd=-%u"
" WHERE GamCod=%ld AND QstCod=%ld",
QstIndBottom,
GamCod,QstCodTop);
QstIndBottom,
GamCod,QstCodTop);
/* Step 2: change bottom index to old top index */
DB_QueryUPDATE ("can not exchange indexes of questions",
"UPDATE gam_questions SET QstInd=%u"
" WHERE GamCod=%ld AND QstCod=%ld",
QstIndTop,
GamCod,QstCodBottom);
QstIndTop,
GamCod,QstCodBottom);
/* Step 3: change top index to old bottom index */
DB_QueryUPDATE ("can not exchange indexes of questions",
"UPDATE gam_questions SET QstInd=%u"
" WHERE GamCod=%ld AND QstCod=%ld",
QstIndBottom,
GamCod,QstCodTop);
/***** Unlock table *****/
Gbl.DB.LockedTables = false; // Set to false before the following unlock...

View File

@ -291,11 +291,53 @@ const char *Txt_A_message_has_been_sent_to_email_address_X_to_confirm_that_addre
" para confirmar esse endere&ccedil;o.";
#endif
const char *Txt_A_question_has_been_added =
#if L==1 // ca
"S'ha afegit una pregunta.";
#elif L==2 // de
"Eine Frage wurde hinzugef&uuml;gt.";
#elif L==3 // en
"A question has been added.";
#elif L==4 // es
"Se ha a&ntilde;adido una pregunta.";
#elif L==5 // fr
"Une question a &eacute;t&eacute; ajout%eacute;e.";
#elif L==6 // gn
"Se ha a&ntilde;adido una pregunta."; // Okoteve traducción
#elif L==7 // it
"&Egrave; stata aggiunta una domanda.";
#elif L==8 // pl
"Pytanie zosta&lstrok;o dodane.";
#elif L==9 // pt
"Uma pergunta foi adicionada.";
#endif
const char *Txt_X_questions_have_been_added = // Warning: it is very important to include %u in the following sentences
#if L==1 // ca
"S'han afegit %u preguntes.";
#elif L==2 // de
"%u Fragen wurden hinzugef&uuml;gt.";
#elif L==3 // en
"%u questions have been added.";
#elif L==4 // es
"Se han a&ntilde;adido %u preguntas.";
#elif L==5 // fr
"%u questions ont &eacute;t&eacute; ajout&eacute;es.";
#elif L==6 // gn
"Se han a&ntilde;adido %u preguntas."; // Okoteve traducción
#elif L==7 // it
"Sono state aggiunte %u domande.";
#elif L==8 // pl
"Dodano %u pyta&nacute;.";
#elif L==9 // pt
"%u perguntas foram adicionadas.";
#endif
const char *Txt_A_student_can_belong_to_several_groups =
#if L==1 // ca
"Un estudiant pot pert&agrave;nyer a diversos grups";
#elif L==2 // de
"Ein Student kann mehreren Gruppen angehören";
"Ein Student kann mehreren Gruppen angeh&ouml;ren";
#elif L==3 // en
"A student can belong to several groups";
#elif L==4 // es
@ -391,7 +433,7 @@ const char *Txt_A_teacher_or_administrator_has_enroled_you_as_X_into_the_course_
" ou voc&ecirc; prefere para ser removido/a da disciplina?";
#endif
const char *Txt_A_user_can_not_have_more_than_X_IDs =
const char *Txt_A_user_can_not_have_more_than_X_IDs = // Warning: it is very important to include %u in the following sentences
#if L==1 // ca
"Un usuari no pot tenir m&eacute;s de %u IDs (DNI/c&egrave;dulas)";
#elif L==2 // de
@ -49420,48 +49462,6 @@ const char *Txt_The_properties_of_file_X_have_been_saved = // Warning: it is ver
"As propriedades do arquivo %s foram salvas.";
#endif
const char *Txt_The_question_has_been_moved_down =
#if L==1 // ca
"La pregunta ha estat moguda cap avall.";
#elif L==2 // de
"Die Frage wurde nach unten bewegt.";
#elif L==3 // en
"The question has been moved down.";
#elif L==4 // es
"La pregunta se ha movido hacia abajo.";
#elif L==5 // fr
"La question a &eacute;t&eacute; d&eacute;plac&eacute;e vers le bas.";
#elif L==6 // gn
"La pregunta se ha movido hacia abajo."; // Okoteve traducción
#elif L==7 // it
"La questione &egrave; stata abbattuta.";
#elif L==8 // pl
"Pytanie zosta&lstrok;o przeniesione.";
#elif L==9 // pt
"A pergunta foi movida para baixo.";
#endif
const char *Txt_The_question_has_been_moved_up =
#if L==1 // ca
"La pregunta ha estat moguda cap amunt.";
#elif L==2 // de
"Die Frage wurde nach oben verschoben.";
#elif L==3 // en
"The question has been moved up.";
#elif L==4 // es
"La pregunta se ha movido hacia arriba.";
#elif L==5 // fr
"La question a &eacute;t&eacute; d&eacute;plac&eacute;e vers le haut.";
#elif L==6 // gn
"La pregunta se ha movido hacia arriba."; // Okoteve traducción
#elif L==7 // it
"La questione &egrave; stata spostata.";
#elif L==8 // pl
"Pytanie zosta&lstrok;o poruszone.";
#elif L==9 // pt
"A pergunta foi movida para cima.";
#endif
const char *Txt_The_record_field_X_already_exists = // Warning: it is very important to include %s in the following sentences
#if L==1 // ca
"El campo de ficha <strong>%s</strong> ya existe."; // Necessita traduccio