mirror of https://github.com/acanas/swad-core.git
Version18.144
This commit is contained in:
parent
bb06a558ea
commit
4e9c759f28
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@ -639,8 +639,8 @@ CREATE TABLE IF NOT EXISTS gam_matches (
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QstInd INT NOT NULL DEFAULT 0,
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QstCod INT NOT NULL DEFAULT -1,
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QstStartTime DATETIME NOT NULL,
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ShowingAnswers ENUM('N','Y') NOT NULL DEFAULT 'N',
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ShowResults ENUM('N','Y') NOT NULL DEFAULT 'N',
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Showing ENUM('stem','answers','results') NOT NULL DEFAULT 'stem',
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UNIQUE INDEX(MchCod),
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INDEX(GamCod));
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--
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@ -615,9 +615,10 @@ Assessment:
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NEW. ActPlyMchTch Play/resume current match (by a teacher)
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NEW. ActShoSteMchTch Show stem of current question, hiding answers, when playing a match (by a teacher)
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NEW. ActShoAnsMchTch Show full current question, including answers, when playing a match (by a teacher)
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NEW. ActShoResMchTch Show results when playing a match (by a teacher)
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NEW. ActPrvQstMchTch Show previous question when playing a match (by a teacher)
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457. ActNxtQstMchTch Show next question when playing a match (by a teacher)
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NEW. ActChgDisResMchTch Change display of results when playing a match (by a teacher)
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NEW. ActChgShoResMchTch Change display of results when playing a match (by a teacher)
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NEW. ActRefMchTch Refresh current question when playing a match (as teacher)
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NEW. ActShoMchTch Show finished match results
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@ -2161,9 +2162,10 @@ struct Act_Actions Act_Actions[Act_NUM_ACTIONS] =
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/* ActPlyMchTch */{1789,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_ResumeMatchTch ,NULL},
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/* ActShoSteMchTch */{1792,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_ShowStemQstMatchTch ,NULL},
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/* ActShoAnsMchTch */{1793,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_ShowAnssQstMatchTch ,NULL},
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/* ActShoResMchTch */{1795,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_ShowRessQstMatchTch ,NULL},
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/* ActPrvQstMchTch */{1790,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_PrevQstMatchTch ,NULL},
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/* ActNxtQstMchTch */{1672,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_NextQstMatchTch ,NULL},
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/* ActChgDisResMchTch*/{1794,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_CurrQstMatchTch ,NULL},
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/* ActChgShoResMchTch*/{1794,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_2ND_TAB,Gam_GetMatchBeingPlayed ,Gam_CurrQstMatchTch ,NULL},
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/* ActRefMchTch */{1788,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_AJAX_RFRESH,Gam_GetMatchBeingPlayed ,Gam_RefreshMatchTch ,NULL},
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/* ActShoMchTch */{1786,-1,TabUnk,ActSeeAllGam ,0x230,0x200, 0, 0, 0, 0, 0,Act_CONT_NORM,Act_BRW_1ST_TAB,NULL ,Gam_ShowFinishedMatchResults ,NULL},
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@ -5015,7 +5017,8 @@ Act_Action_t Act_FromActCodToAction[1 + Act_MAX_ACTION_COD] = // Do not reuse un
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ActPauMchTch, // #1791
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ActShoSteMchTch, // #1792
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ActShoAnsMchTch, // #1793
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ActChgDisResMchTch, // #1794
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ActChgShoResMchTch, // #1794
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ActShoResMchTch, // #1795
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};
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/*****************************************************************************/
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105
swad_action.h
105
swad_action.h
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@ -64,9 +64,9 @@ typedef enum
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typedef signed int Act_Action_t; // Must be a signed type, because -1 is used to indicate obsolete action
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#define Act_NUM_ACTIONS (1 + 4 + 64 + 38 + 12 + 42 + 36 + 19 + 110 + 175 + 437 + 176 + 169 + 16 + 68)
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#define Act_NUM_ACTIONS (1 + 4 + 64 + 38 + 12 + 42 + 36 + 19 + 110 + 176 + 437 + 176 + 169 + 16 + 68)
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#define Act_MAX_ACTION_COD 1794
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#define Act_MAX_ACTION_COD 1795
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#define Act_MAX_OPTIONS_IN_MENU_PER_TAB 13
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@ -616,58 +616,59 @@ typedef signed int Act_Action_t; // Must be a signed type, because -1 is used to
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#define ActPlyMchTch (ActChgCrsTT1stDay + 123)
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#define ActShoSteMchTch (ActChgCrsTT1stDay + 124)
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#define ActShoAnsMchTch (ActChgCrsTT1stDay + 125)
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#define ActPrvQstMchTch (ActChgCrsTT1stDay + 126)
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#define ActNxtQstMchTch (ActChgCrsTT1stDay + 127)
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#define ActChgDisResMchTch (ActChgCrsTT1stDay + 128)
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#define ActRefMchTch (ActChgCrsTT1stDay + 129)
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#define ActShoMchTch (ActChgCrsTT1stDay + 130)
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#define ActPlyMchStd (ActChgCrsTT1stDay + 131)
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#define ActRefMchStd (ActChgCrsTT1stDay + 132)
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#define ActAnsMchQstStd (ActChgCrsTT1stDay + 133)
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#define ActFrmNewGam (ActChgCrsTT1stDay + 134)
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#define ActEdiOneGam (ActChgCrsTT1stDay + 135)
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#define ActNewGam (ActChgCrsTT1stDay + 136)
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#define ActChgGam (ActChgCrsTT1stDay + 137)
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#define ActReqRemGam (ActChgCrsTT1stDay + 138)
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#define ActRemGam (ActChgCrsTT1stDay + 139)
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#define ActReqRstGam (ActChgCrsTT1stDay + 140)
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#define ActRstGam (ActChgCrsTT1stDay + 141)
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#define ActHidGam (ActChgCrsTT1stDay + 142)
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#define ActShoGam (ActChgCrsTT1stDay + 143)
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#define ActAddOneGamQst (ActChgCrsTT1stDay + 144)
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#define ActGamLstTstQst (ActChgCrsTT1stDay + 145)
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#define ActAddTstQstToGam (ActChgCrsTT1stDay + 146)
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#define ActReqRemGamQst (ActChgCrsTT1stDay + 147)
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#define ActRemGamQst (ActChgCrsTT1stDay + 148)
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#define ActUp_GamQst (ActChgCrsTT1stDay + 149)
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#define ActDwnGamQst (ActChgCrsTT1stDay + 150)
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#define ActShoResMchTch (ActChgCrsTT1stDay + 126)
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#define ActPrvQstMchTch (ActChgCrsTT1stDay + 127)
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#define ActNxtQstMchTch (ActChgCrsTT1stDay + 128)
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#define ActChgShoResMchTch (ActChgCrsTT1stDay + 129)
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#define ActRefMchTch (ActChgCrsTT1stDay + 130)
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#define ActShoMchTch (ActChgCrsTT1stDay + 131)
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#define ActPlyMchStd (ActChgCrsTT1stDay + 132)
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#define ActRefMchStd (ActChgCrsTT1stDay + 133)
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#define ActAnsMchQstStd (ActChgCrsTT1stDay + 134)
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#define ActFrmNewGam (ActChgCrsTT1stDay + 135)
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#define ActEdiOneGam (ActChgCrsTT1stDay + 136)
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#define ActNewGam (ActChgCrsTT1stDay + 137)
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#define ActChgGam (ActChgCrsTT1stDay + 138)
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#define ActReqRemGam (ActChgCrsTT1stDay + 139)
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#define ActRemGam (ActChgCrsTT1stDay + 140)
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#define ActReqRstGam (ActChgCrsTT1stDay + 141)
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#define ActRstGam (ActChgCrsTT1stDay + 142)
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#define ActHidGam (ActChgCrsTT1stDay + 143)
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#define ActShoGam (ActChgCrsTT1stDay + 144)
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#define ActAddOneGamQst (ActChgCrsTT1stDay + 145)
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#define ActGamLstTstQst (ActChgCrsTT1stDay + 146)
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#define ActAddTstQstToGam (ActChgCrsTT1stDay + 147)
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#define ActReqRemGamQst (ActChgCrsTT1stDay + 148)
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#define ActRemGamQst (ActChgCrsTT1stDay + 149)
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#define ActUp_GamQst (ActChgCrsTT1stDay + 150)
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#define ActDwnGamQst (ActChgCrsTT1stDay + 151)
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#define ActSeeSvy (ActChgCrsTT1stDay + 151)
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#define ActAnsSvy (ActChgCrsTT1stDay + 152)
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#define ActFrmNewSvy (ActChgCrsTT1stDay + 153)
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#define ActEdiOneSvy (ActChgCrsTT1stDay + 154)
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#define ActNewSvy (ActChgCrsTT1stDay + 155)
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#define ActChgSvy (ActChgCrsTT1stDay + 156)
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#define ActReqRemSvy (ActChgCrsTT1stDay + 157)
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#define ActRemSvy (ActChgCrsTT1stDay + 158)
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#define ActReqRstSvy (ActChgCrsTT1stDay + 159)
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#define ActRstSvy (ActChgCrsTT1stDay + 160)
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#define ActHidSvy (ActChgCrsTT1stDay + 161)
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#define ActShoSvy (ActChgCrsTT1stDay + 162)
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#define ActEdiOneSvyQst (ActChgCrsTT1stDay + 163)
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#define ActRcvSvyQst (ActChgCrsTT1stDay + 164)
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#define ActReqRemSvyQst (ActChgCrsTT1stDay + 165)
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#define ActRemSvyQst (ActChgCrsTT1stDay + 166)
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#define ActSeeSvy (ActChgCrsTT1stDay + 152)
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#define ActAnsSvy (ActChgCrsTT1stDay + 153)
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#define ActFrmNewSvy (ActChgCrsTT1stDay + 154)
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#define ActEdiOneSvy (ActChgCrsTT1stDay + 155)
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#define ActNewSvy (ActChgCrsTT1stDay + 156)
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#define ActChgSvy (ActChgCrsTT1stDay + 157)
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#define ActReqRemSvy (ActChgCrsTT1stDay + 158)
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#define ActRemSvy (ActChgCrsTT1stDay + 159)
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#define ActReqRstSvy (ActChgCrsTT1stDay + 160)
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#define ActRstSvy (ActChgCrsTT1stDay + 161)
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#define ActHidSvy (ActChgCrsTT1stDay + 162)
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#define ActShoSvy (ActChgCrsTT1stDay + 163)
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#define ActEdiOneSvyQst (ActChgCrsTT1stDay + 164)
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#define ActRcvSvyQst (ActChgCrsTT1stDay + 165)
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#define ActReqRemSvyQst (ActChgCrsTT1stDay + 166)
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#define ActRemSvyQst (ActChgCrsTT1stDay + 167)
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#define ActSeeOneExaAnn (ActChgCrsTT1stDay + 167)
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#define ActSeeDatExaAnn (ActChgCrsTT1stDay + 168)
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#define ActEdiExaAnn (ActChgCrsTT1stDay + 169)
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#define ActRcvExaAnn (ActChgCrsTT1stDay + 170)
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#define ActPrnExaAnn (ActChgCrsTT1stDay + 171)
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#define ActReqRemExaAnn (ActChgCrsTT1stDay + 172)
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#define ActRemExaAnn (ActChgCrsTT1stDay + 173)
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#define ActHidExaAnn (ActChgCrsTT1stDay + 174)
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#define ActShoExaAnn (ActChgCrsTT1stDay + 175)
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#define ActSeeOneExaAnn (ActChgCrsTT1stDay + 168)
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#define ActSeeDatExaAnn (ActChgCrsTT1stDay + 169)
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#define ActEdiExaAnn (ActChgCrsTT1stDay + 170)
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#define ActRcvExaAnn (ActChgCrsTT1stDay + 171)
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#define ActPrnExaAnn (ActChgCrsTT1stDay + 172)
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#define ActReqRemExaAnn (ActChgCrsTT1stDay + 173)
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#define ActRemExaAnn (ActChgCrsTT1stDay + 174)
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#define ActHidExaAnn (ActChgCrsTT1stDay + 175)
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#define ActShoExaAnn (ActChgCrsTT1stDay + 176)
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/*****************************************************************************/
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/******************************** Files tab **********************************/
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@ -460,10 +460,16 @@ En OpenSWAD:
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ps2pdf source.ps destination.pdf
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*/
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#define Log_PLATFORM_VERSION "SWAD 18.143 (2019-09-10)"
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#define Log_PLATFORM_VERSION "SWAD 18.144 (2019-09-10)"
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#define CSS_FILE "swad18.138.css"
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#define JS_FILE "swad18.130.2.js"
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/*
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Version 18.144: Sep 10, 2019 Show question results in match. (244641 lines)
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3 changes necessary in database:
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ALTER TABLE gam_matches DROP COLUMN ShowingAnswers,DROP COLUMN ShowResults;
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ALTER TABLE gam_matches ADD COLUMN ShowResults ENUM('N','Y') NOT NULL DEFAULT 'N' AFTER QstStartTime;
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ALTER TABLE gam_matches ADD COLUMN Showing ENUM('stem','answers','results') NOT NULL DEFAULT 'stem' AFTER ShowResults;
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Version 18.143: Sep 10, 2019 Checkbox to show results in matches. (244543 lines)
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2 changes necessary in database:
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ALTER TABLE gam_matches ADD COLUMN ShowResults ENUM('N','Y') NOT NULL DEFAULT 'N' AFTER ShowingAnswers;
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@ -1369,21 +1369,21 @@ mysql> DESCRIBE gam_grp;
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/***** Table gam_matches *****/
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/*
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mysql> DESCRIBE gam_matches;
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+----------------+---------------+------+-----+---------+----------------+
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| Field | Type | Null | Key | Default | Extra |
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+----------------+---------------+------+-----+---------+----------------+
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| MchCod | int(11) | NO | PRI | NULL | auto_increment |
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| GamCod | int(11) | NO | MUL | NULL | |
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| UsrCod | int(11) | NO | | NULL | |
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| StartTime | datetime | NO | | NULL | |
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| EndTime | datetime | NO | | NULL | |
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| Title | varchar(2047) | NO | | NULL | |
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| QstInd | int(11) | NO | | 0 | |
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| QstCod | int(11) | NO | | -1 | |
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| QstStartTime | datetime | NO | | NULL | |
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| ShowingAnswers | enum('N','Y') | NO | | N | |
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| ShowResults | enum('N','Y') | NO | | N | |
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+----------------+---------------+------+-----+---------+----------------+
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+--------------+----------------------------------+------+-----+---------+----------------+
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| Field | Type | Null | Key | Default | Extra |
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+--------------+----------------------------------+------+-----+---------+----------------+
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| MchCod | int(11) | NO | PRI | NULL | auto_increment |
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| GamCod | int(11) | NO | MUL | NULL | |
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| UsrCod | int(11) | NO | | NULL | |
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| StartTime | datetime | NO | | NULL | |
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| EndTime | datetime | NO | | NULL | |
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| Title | varchar(2047) | NO | | NULL | |
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| QstInd | int(11) | NO | | 0 | |
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| QstCod | int(11) | NO | | -1 | |
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| QstStartTime | datetime | NO | | NULL | |
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| ShowResults | enum('N','Y') | NO | | N | |
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| Showing | enum('stem','answers','results') | NO | | stem | |
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+--------------+----------------------------------+------+-----+---------+----------------+
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11 rows in set (0.00 sec)
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*/
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DB_CreateTable ("CREATE TABLE IF NOT EXISTS gam_matches ("
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@ -1396,8 +1396,8 @@ mysql> DESCRIBE gam_matches;
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"QstInd INT NOT NULL DEFAULT 0,"
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"QstCod INT NOT NULL DEFAULT -1,"
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"QstStartTime DATETIME NOT NULL,"
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"ShowingAnswers ENUM('N','Y') NOT NULL DEFAULT 'N',"
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"ShowResults ENUM('N','Y') NOT NULL DEFAULT 'N',"
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"Showing ENUM('stem','answers','results') NOT NULL DEFAULT 'stem',"
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"UNIQUE INDEX(MchCod),"
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"INDEX(GamCod)");
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251
swad_game.c
251
swad_game.c
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@ -88,19 +88,29 @@ const char *Gam_StrAnswerTypesDB[Gam_NUM_ANS_TYPES] =
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#define Gam_ICON_CLOSE "fas fa-times"
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#define Gam_ICON_PLAY "fas fa-play"
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#define Gam_ICON_PAUSE "fas fa-pause"
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#define Gam_ICON_STEM "fas fa-step-backward"
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// #define Gam_ICON_STEM "fas fa-angle-up"
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#define Gam_ICON_START "fas fa-step-backward"
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#define Gam_ICON_PREVIOUS "fas fa-step-backward"
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#define Gam_ICON_FINISH "fas fa-step-forward"
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#define Gam_ICON_NEXT "fas fa-step-forward"
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#define Gam_ICON_ANSWERS "fas fa-step-forward"
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// #define Gam_ICON_ANSWERS "fas fa-angle-down"
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/*****************************************************************************/
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/******************************* Private types *******************************/
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/*****************************************************************************/
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#define Gam_NUM_SHOWING 3
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typedef enum
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{
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Gam_SHOWING_WORDING, // Showing only the question wording
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Gam_SHOWING_ANSWERS, // Showing the question wording and the answers
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Gam_REQUEST_RESULTS, // Requesting confirmation to show the results
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Gam_SHOWING_RESULTS, // Showing the results
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} Gam_Showing_t;
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#define Gam_SHOWING_DEFAULT Gam_SHOWING_WORDING
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const char *Gam_ShowingStringsDB[Gam_NUM_SHOWING] =
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{
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"stem",
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"answers",
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"results",
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};
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struct Match
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{
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long MchCod;
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@ -113,8 +123,8 @@ struct Match
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unsigned QstInd; // 0 means that the game has not started. First question has index 0.
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long QstCod;
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time_t QstStartTimeUTC;
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bool ShowingAnswers;
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bool ShowResults;
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Gam_Showing_t Showing;
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bool BeingPlayed;
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unsigned NumPlayers;
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} Status;
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@ -171,6 +181,7 @@ static unsigned Gam_GetParamQstInd (void);
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static void Gam_PutParamAnswer (unsigned AnsInd);
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static unsigned Gam_GetParamAnswer (void);
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static unsigned Gam_GetQstIndFromStr (const char *UnsignedStr);
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static Gam_Showing_t Gam_GetShowingFromStr (const char *Str);
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static void Gam_RemAnswersOfAQuestion (long GamCod,unsigned QstInd);
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static long Gam_GetQstCodFromQstInd (long GamCod,unsigned QstInd);
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@ -1790,6 +1801,23 @@ static unsigned Gam_GetQstIndFromStr (const char *UnsignedStr)
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0;
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}
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/*****************************************************************************/
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/****************** Get parameter with what is being shown *******************/
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/*****************************************************************************/
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static Gam_Showing_t Gam_GetShowingFromStr (const char *Str)
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{
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Gam_Showing_t Showing;
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for (Showing = (Gam_Showing_t) 0;
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Showing <= (Gam_Showing_t) (Gam_NUM_SHOWING - 1);
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Showing++)
|
||||
if (!strcmp (Str,Gam_ShowingStringsDB[Showing]))
|
||||
return Showing;
|
||||
|
||||
return (Gam_Showing_t) Gam_SHOWING_DEFAULT;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/********************** Remove answers of a game question ********************/
|
||||
/*****************************************************************************/
|
||||
|
@ -2700,11 +2728,11 @@ static void Gam_ListMatches (struct Game *Game,bool PutFormNewMatch)
|
|||
"UNIX_TIMESTAMP(StartTime)," // row[ 3]
|
||||
"UNIX_TIMESTAMP(EndTime)," // row[ 4]
|
||||
"Title," // row[ 5]
|
||||
"QstInd," // row[ 6]
|
||||
"QstCod," // row[ 7]
|
||||
"UNIX_TIMESTAMP(QstStartTime)," // row[ 8]
|
||||
"ShowingAnswers," // row[ 9]
|
||||
"ShowResults" // row[10]
|
||||
"ShowResults," // row[ 6]
|
||||
"QstInd," // row[ 7]
|
||||
"QstCod," // row[ 8]
|
||||
"UNIX_TIMESTAMP(QstStartTime)," // row[ 9]
|
||||
"Showing" // row[10]
|
||||
" FROM gam_matches"
|
||||
" WHERE GamCod=%ld%s"
|
||||
" ORDER BY MchCod",
|
||||
|
@ -2762,11 +2790,11 @@ void Gam_GetDataOfMatchByCod (struct Match *Match)
|
|||
"UNIX_TIMESTAMP(StartTime)," // row[ 3]
|
||||
"UNIX_TIMESTAMP(EndTime)," // row[ 4]
|
||||
"Title," // row[ 5]
|
||||
"QstInd," // row[ 6]
|
||||
"QstCod," // row[ 7]
|
||||
"UNIX_TIMESTAMP(QstStartTime)," // row[ 8]
|
||||
"ShowingAnswers," // row[ 9]
|
||||
"ShowResults" // row[10]
|
||||
"ShowResults," // row[ 6]
|
||||
"QstInd," // row[ 7]
|
||||
"QstCod," // row[ 8]
|
||||
"UNIX_TIMESTAMP(QstStartTime)," // row[ 9]
|
||||
"Showing" // row[10]
|
||||
" FROM gam_matches"
|
||||
" WHERE MchCod=%ld"
|
||||
" AND GamCod IN" // Extra check
|
||||
|
@ -2789,8 +2817,8 @@ void Gam_GetDataOfMatchByCod (struct Match *Match)
|
|||
Match->Status.QstInd = 0;
|
||||
Match->Status.QstCod = -1L;
|
||||
Match->Status.QstStartTimeUTC = (time_t) 0;
|
||||
Match->Status.ShowingAnswers = false;
|
||||
Match->Status.ShowResults = false;
|
||||
Match->Status.Showing = Gam_SHOWING_WORDING;
|
||||
Match->Status.BeingPlayed = false;
|
||||
}
|
||||
|
||||
|
@ -3000,6 +3028,7 @@ static void Gam_GetMatchDataFromRow (MYSQL_RES *mysql_res,
|
|||
row[ 3] UNIX_TIMESTAMP(StartTime)
|
||||
row[ 4] UNIX_TIMESTAMP(EndTime)
|
||||
row[ 5] Title
|
||||
row[ 6] ShowResults
|
||||
*/
|
||||
/***** Get match data *****/
|
||||
/* Code of the match (row[0]) */
|
||||
|
@ -3026,28 +3055,27 @@ static void Gam_GetMatchDataFromRow (MYSQL_RES *mysql_res,
|
|||
else
|
||||
Match->Title[0] = '\0';
|
||||
|
||||
/* Get whether to show results or not (row(6)) */
|
||||
Match->Status.ShowResults = (row[6][0] == 'Y');
|
||||
|
||||
/***** Get current match status *****/
|
||||
/*
|
||||
row[ 6] QstInd
|
||||
row[ 7] QstCod
|
||||
row[ 8] UNIX_TIMESTAMP(QstStartTime)
|
||||
row[ 9] ShowingAnswers
|
||||
row[10] ShowResults
|
||||
row[ 7] QstInd
|
||||
row[ 8] QstCod
|
||||
row[ 9] UNIX_TIMESTAMP(QstStartTime)
|
||||
row[10] Showing
|
||||
*/
|
||||
/* Current question index (row[6]) */
|
||||
Match->Status.QstInd = Gam_GetQstIndFromStr (row[6]);
|
||||
/* Current question index (row[7]) */
|
||||
Match->Status.QstInd = Gam_GetQstIndFromStr (row[7]);
|
||||
|
||||
/* Current question code (row[7]) */
|
||||
Match->Status.QstCod = Str_ConvertStrCodToLongCod (row[7]);
|
||||
/* Current question code (row[8]) */
|
||||
Match->Status.QstCod = Str_ConvertStrCodToLongCod (row[8]);
|
||||
|
||||
/* Get question start date (row[8] holds the start UTC time) */
|
||||
Match->Status.QstStartTimeUTC = Dat_GetUNIXTimeFromStr (row[8]);
|
||||
/* Get question start date (row[9] holds the start UTC time) */
|
||||
Match->Status.QstStartTimeUTC = Dat_GetUNIXTimeFromStr (row[9]);
|
||||
|
||||
/* Get whether to show question answers or not (row(9)) */
|
||||
Match->Status.ShowingAnswers = (row[9][0] == 'Y');
|
||||
|
||||
/* Get whether to show results or not (row(10)) */
|
||||
Match->Status.ShowResults = (row[10][0] == 'Y');
|
||||
/* Get what to show (stem, answers, results) (row(10)) */
|
||||
Match->Status.Showing = Gam_GetShowingFromStr (row[10]);
|
||||
|
||||
/***** Get whether the match is being played or not *****/
|
||||
if (Match->Status.QstInd >= Gam_AFTER_LAST_QUESTION) // Finished
|
||||
|
@ -3332,23 +3360,23 @@ static long Gam_CreateMatch (long GamCod,char Title[Gam_MAX_BYTES_TITLE + 1])
|
|||
/***** Insert this new match into database *****/
|
||||
MchCod = DB_QueryINSERTandReturnCode ("can not create match",
|
||||
"INSERT gam_matches"
|
||||
" (GamCod,UsrCod,StartTime,EndTime,Title,"
|
||||
"QstInd,QstCod,QstStartTime,"
|
||||
"ShowingAnswers,ShowResults)"
|
||||
" (GamCod,UsrCod,StartTime,EndTime,Title,ShowResults,"
|
||||
"QstInd,QstCod,QstStartTime,Showing)"
|
||||
" VALUES"
|
||||
" (%ld," // GamCod
|
||||
"%ld," // UsrCod
|
||||
"NOW()," // StartTime
|
||||
"NOW()," // EndTime
|
||||
"'%s'," // Title
|
||||
"'N'," // ShowResults: Don't show results initially
|
||||
"0," // QstInd: Match has not started, so not the first question yet
|
||||
"-1," // QstCod: Non-existent question
|
||||
"NOW()," // QstStartTime
|
||||
"'N'," // ShowingAnswers: Don't show answers initially
|
||||
"'N')", // ShowResults: Don't show results initially
|
||||
"'%s'", // What is being shown
|
||||
GamCod,
|
||||
Gbl.Usrs.Me.UsrDat.UsrCod, // Game creator
|
||||
Title);
|
||||
Title,
|
||||
Gam_ShowingStringsDB[Gam_SHOWING_DEFAULT]);
|
||||
|
||||
/***** Create groups associated to the match *****/
|
||||
if (Gbl.Crs.Grps.LstGrpsSel.NumGrps)
|
||||
|
@ -3370,16 +3398,12 @@ static void Gam_UpdateMatchStatusInDB (struct Match *Match)
|
|||
"gam_matches.QstInd=%u,"
|
||||
"gam_matches.QstCod=%ld,"
|
||||
"gam_matches.QstStartTime=NOW(),"
|
||||
"gam_matches.ShowingAnswers='%c',"
|
||||
"gam_matches.ShowResults='%c'"
|
||||
"gam_matches.Showing='%s'"
|
||||
" WHERE gam_matches.MchCod=%ld"
|
||||
" AND gam_matches.GamCod=games.GamCod"
|
||||
" AND games.CrsCod=%ld", // Extra check
|
||||
Match->Status.QstInd,Match->Status.QstCod,
|
||||
Match->Status.ShowingAnswers ? 'Y' :
|
||||
'N',
|
||||
Match->Status.ShowResults ? 'Y' :
|
||||
'N',
|
||||
Gam_ShowingStringsDB[Match->Status.Showing],
|
||||
Match->MchCod,Gbl.Hierarchy.Crs.CrsCod);
|
||||
|
||||
if (Match->Status.BeingPlayed)
|
||||
|
@ -3563,7 +3587,7 @@ void Gam_ShowStemQstMatchTch (void)
|
|||
Gam_GetDataOfMatchByCod (&Match);
|
||||
|
||||
/***** Update status *****/
|
||||
Match.Status.ShowingAnswers = false; // Do not show answers
|
||||
Match.Status.Showing = Gam_SHOWING_WORDING; // Show only the stem
|
||||
|
||||
/***** Update match status in database *****/
|
||||
Gam_UpdateMatchStatusInDB (&Match);
|
||||
|
@ -3591,7 +3615,35 @@ void Gam_ShowAnssQstMatchTch (void)
|
|||
Gam_GetDataOfMatchByCod (&Match);
|
||||
|
||||
/***** Update status *****/
|
||||
Match.Status.ShowingAnswers = true; // Show answers
|
||||
Match.Status.Showing = Gam_SHOWING_ANSWERS; // Show answers
|
||||
|
||||
/***** Update match status in database *****/
|
||||
Gam_UpdateMatchStatusInDB (&Match);
|
||||
|
||||
/***** Show current match status *****/
|
||||
fprintf (Gbl.F.Out,"<div id=\"game\" class=\"MATCH_CONT\">");
|
||||
Gam_ShowMatchStatusForTch (&Match);
|
||||
fprintf (Gbl.F.Out,"</div>");
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/******** Show results of current question in a match (by a teacher) *********/
|
||||
/*****************************************************************************/
|
||||
|
||||
void Gam_ShowRessQstMatchTch (void)
|
||||
{
|
||||
struct Match Match;
|
||||
|
||||
/***** Remove old players.
|
||||
This function must be called before getting match status. *****/
|
||||
Gam_RemoveOldPlayers ();
|
||||
|
||||
/***** Get data of the match from database *****/
|
||||
Match.MchCod = Gbl.Games.MchCodBeingPlayed;
|
||||
Gam_GetDataOfMatchByCod (&Match);
|
||||
|
||||
/***** Update status *****/
|
||||
Match.Status.Showing = Gam_REQUEST_RESULTS; // Show results
|
||||
|
||||
/***** Update match status in database *****/
|
||||
Gam_UpdateMatchStatusInDB (&Match);
|
||||
|
@ -3674,8 +3726,7 @@ void Gam_CurrQstMatchTch (void)
|
|||
Match.MchCod = Gbl.Games.MchCodBeingPlayed;
|
||||
Gam_GetDataOfMatchByCod (&Match);
|
||||
|
||||
/***** Get if results should be displayed *****/
|
||||
// Match.Status.ShowResults = Par_GetParToBool ("ShowResults");
|
||||
/***** Toggle display of results *****/
|
||||
Match.Status.ShowResults = !Match.Status.ShowResults;
|
||||
|
||||
/***** Update match status in database *****/
|
||||
|
@ -3704,7 +3755,17 @@ static void Gam_SetMatchStatusToPrevQuestion (struct Match *Match)
|
|||
else
|
||||
Match->Status.QstCod = Gam_GetQstCodFromQstInd (Match->GamCod,
|
||||
Match->Status.QstInd);
|
||||
Match->Status.ShowingAnswers = Match->Status.BeingPlayed; // Show answers only if being played
|
||||
|
||||
/***** What to show *****/
|
||||
if (Match->Status.BeingPlayed)
|
||||
{
|
||||
if (Match->Status.ShowResults)
|
||||
Match->Status.Showing = Gam_REQUEST_RESULTS; // Show results
|
||||
else
|
||||
Match->Status.Showing = Gam_SHOWING_ANSWERS; // Show answers
|
||||
}
|
||||
else
|
||||
Match->Status.Showing = Gam_SHOWING_WORDING; // Show only stem
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -3724,7 +3785,7 @@ static void Gam_SetMatchStatusToNextQuestion (struct Match *Match)
|
|||
Match->Status.QstCod = -1L; // No more questions
|
||||
Match->Status.BeingPlayed = false;
|
||||
}
|
||||
Match->Status.ShowingAnswers = false; // Don't show answers
|
||||
Match->Status.Showing = Gam_SHOWING_WORDING; // Show only the stem
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -3855,8 +3916,7 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
|
|||
Gam_ShowNumPlayers (Match);
|
||||
|
||||
/***** Number of users who have answered *****/
|
||||
if (Match->Status.BeingPlayed &&
|
||||
Match->Status.ShowingAnswers)
|
||||
if (Match->Status.BeingPlayed)
|
||||
{
|
||||
NumAnswerers = Gam_GetNumAnswerers (Match);
|
||||
fprintf (Gbl.F.Out,"<div class=\"MATCH_NUM_ANSWERERS\">"
|
||||
|
@ -3904,6 +3964,7 @@ static void Gam_PutMatchControlButtons (struct Match *Match)
|
|||
extern const char *Txt_Resume;
|
||||
extern const char *Txt_Next_QUESTION;
|
||||
extern const char *Txt_Answers;
|
||||
extern const char *Txt_View_results;
|
||||
extern const char *Txt_Finish;
|
||||
unsigned PrvQstInd; // Previous question index
|
||||
unsigned NxtQstInd; // Next question index
|
||||
|
@ -3915,17 +3976,33 @@ static void Gam_PutMatchControlButtons (struct Match *Match)
|
|||
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_LEFT_CONTAINER\">");
|
||||
if (Match->Status.QstInd < Gam_AFTER_LAST_QUESTION) // Unfinished
|
||||
{
|
||||
if (Match->Status.BeingPlayed &&
|
||||
Match->Status.ShowingAnswers)
|
||||
/* Put button to show stem of current question, hiding answers */
|
||||
Gam_PutBigButton (ActShoSteMchTch,Match->MchCod,
|
||||
Gam_ICON_STEM,Txt_Stem);
|
||||
if (Match->Status.BeingPlayed)
|
||||
{
|
||||
switch (Match->Status.Showing)
|
||||
{
|
||||
case Gam_SHOWING_WORDING:
|
||||
/* Put button to show stem of current question, hiding answers */
|
||||
Gam_PutBigButton (ActPrvQstMchTch,Match->MchCod,
|
||||
Gam_ICON_PREVIOUS,Txt_Previous_QUESTION);
|
||||
break;
|
||||
case Gam_SHOWING_ANSWERS:
|
||||
/* Put button to show stem of current question, hiding answers */
|
||||
Gam_PutBigButton (ActShoSteMchTch,Match->MchCod,
|
||||
Gam_ICON_PREVIOUS,Txt_Stem);
|
||||
break;
|
||||
case Gam_REQUEST_RESULTS:
|
||||
/* Put button to show stem of current question, hiding answers */
|
||||
Gam_PutBigButton (ActShoAnsMchTch,Match->MchCod,
|
||||
Gam_ICON_PREVIOUS,Txt_Stem);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (Match->Status.QstInd == 0)
|
||||
{
|
||||
if (Match->Status.BeingPlayed)
|
||||
/* Put button to go to start of match before first question */
|
||||
Gam_PutBigButton (ActPrvQstMchTch,Match->MchCod,
|
||||
Gam_ICON_START,Txt_MATCH_Start);
|
||||
Gam_ICON_PREVIOUS,Txt_MATCH_Start);
|
||||
else // Not being played
|
||||
/* Put button to close browser tab */
|
||||
Gam_PutBigButtonClose ();
|
||||
|
@ -3938,7 +4015,7 @@ static void Gam_PutMatchControlButtons (struct Match *Match)
|
|||
if (PrvQstInd == 0) // There is not a previous question
|
||||
/* Put button to resume match before first question */
|
||||
Gam_PutBigButton (ActPrvQstMchTch,Match->MchCod,
|
||||
Gam_ICON_START,Txt_MATCH_Start);
|
||||
Gam_ICON_PREVIOUS,Txt_MATCH_Start);
|
||||
else // There is a previous question
|
||||
/* Put button to show previous question */
|
||||
Gam_PutBigButton (ActPrvQstMchTch,Match->MchCod,
|
||||
|
@ -3982,24 +4059,46 @@ static void Gam_PutMatchControlButtons (struct Match *Match)
|
|||
/* Get index of the next question */
|
||||
NxtQstInd = Gam_GetNextQuestionIndexInGame (Match->GamCod,
|
||||
Match->Status.QstInd);
|
||||
if (Match->Status.BeingPlayed &&
|
||||
!Match->Status.ShowingAnswers)
|
||||
if (Match->Status.BeingPlayed) // Being played
|
||||
{
|
||||
if (Match->Status.QstInd == 0)
|
||||
/* Put button to show first question */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_Next_QUESTION);
|
||||
else
|
||||
/* Put button to show answers */
|
||||
Gam_PutBigButton (ActShoAnsMchTch,Match->MchCod,
|
||||
Gam_ICON_ANSWERS,Txt_Answers);
|
||||
if (Match->Status.Showing == Gam_SHOWING_WORDING) // Not showing answers
|
||||
{
|
||||
if (Match->Status.QstInd == 0)
|
||||
/* Put button to show first question */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_Next_QUESTION);
|
||||
else
|
||||
/* Put button to show answers */
|
||||
Gam_PutBigButton (ActShoAnsMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_Answers);
|
||||
}
|
||||
else // Showing answers
|
||||
{
|
||||
if (Match->Status.ShowResults) // Show results
|
||||
{
|
||||
/* Put button to show results */
|
||||
Gam_PutBigButton (ActShoResMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_View_results);
|
||||
}
|
||||
else // Don't show results
|
||||
{
|
||||
if (NxtQstInd >= Gam_AFTER_LAST_QUESTION) // No more questions
|
||||
/* Put button to finish */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_Finish);
|
||||
else // There are more questions
|
||||
/* Put button to show next question */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
Gam_ICON_NEXT,Txt_Next_QUESTION);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else // Not being played
|
||||
{
|
||||
if (NxtQstInd >= Gam_AFTER_LAST_QUESTION) // No more questions
|
||||
/* Put button to finish */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
Gam_ICON_FINISH,Txt_Finish);
|
||||
Gam_ICON_NEXT,Txt_Finish);
|
||||
else // There are more questions
|
||||
/* Put button to show next question */
|
||||
Gam_PutBigButton (ActNxtQstMchTch,Match->MchCod,
|
||||
|
@ -4024,7 +4123,7 @@ static void Gam_PutCheckboxResult (struct Match *Match)
|
|||
fprintf (Gbl.F.Out,"<div class=\"MATCH_SHOW_RESULTS\">");
|
||||
|
||||
/***** Start form *****/
|
||||
Frm_StartForm (ActChgDisResMchTch);
|
||||
Frm_StartForm (ActChgShoResMchTch);
|
||||
Gam_PutParamMatchCod (Match->MchCod); // Current match being played
|
||||
|
||||
/***** Put icon with link *****/
|
||||
|
@ -4142,7 +4241,7 @@ static void Gam_ShowQuestionAndAnswersTch (struct Match *Match)
|
|||
"TEST_MED_EDIT_LIST_STEM");
|
||||
|
||||
/* Write answers? */
|
||||
if (Match->Status.ShowingAnswers)
|
||||
if (Match->Status.Showing == Gam_SHOWING_ANSWERS)
|
||||
/* Write answers */
|
||||
Tst_WriteAnswersGameResult (Match->GamCod,
|
||||
Match->Status.QstInd,
|
||||
|
@ -4169,7 +4268,7 @@ static void Gam_ShowQuestionAndAnswersStd (struct Match *Match)
|
|||
|
||||
/***** Show question *****/
|
||||
/* Write buttons for answers? */
|
||||
if (Match->Status.ShowingAnswers)
|
||||
if (Match->Status.Showing == Gam_SHOWING_ANSWERS)
|
||||
{
|
||||
if (Tst_CheckIfQuestionIsValidForGame (Match->Status.QstCod))
|
||||
{
|
||||
|
|
|
@ -125,6 +125,7 @@ void Gam_PauseMatchTch (void);
|
|||
void Gam_ResumeMatchTch (void);
|
||||
void Gam_ShowStemQstMatchTch (void);
|
||||
void Gam_ShowAnssQstMatchTch (void);
|
||||
void Gam_ShowRessQstMatchTch (void);
|
||||
void Gam_PrevQstMatchTch (void);
|
||||
void Gam_NextQstMatchTch (void);
|
||||
void Gam_CurrQstMatchTch (void);
|
||||
|
|
|
@ -700,9 +700,10 @@ static void Lay_WriteScriptInit (void)
|
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case ActPlyMchTch:
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case ActShoSteMchTch:
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case ActShoAnsMchTch:
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case ActShoResMchTch:
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case ActPrvQstMchTch:
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case ActNxtQstMchTch:
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case ActChgDisResMchTch:
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case ActChgShoResMchTch:
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case ActPlyMchStd:
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case ActAnsMchQstStd:
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||||
RefreshGame = true;
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@ -825,9 +826,10 @@ static void Lay_WriteScriptParamsAJAX (void)
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case ActPlyMchTch:
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case ActShoSteMchTch:
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case ActShoAnsMchTch:
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||||
case ActShoResMchTch:
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||||
case ActPrvQstMchTch:
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||||
case ActNxtQstMchTch:
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||||
case ActChgDisResMchTch:
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||||
case ActChgShoResMchTch:
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||||
fprintf (Gbl.F.Out,"var RefreshParamNxtActGam = \"act=%ld\";\n"
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||||
"var RefreshParamMchCod = \"MchCod=%ld\";\n",
|
||||
Act_GetActCod (ActRefMchTch),
|
||||
|
|
Loading…
Reference in New Issue