Version18.139.4

This commit is contained in:
Antonio Cañas Vargas 2019-09-09 12:58:12 +02:00
parent 06e32d48f9
commit 1d0ee04450
3 changed files with 38 additions and 106 deletions

View File

@ -2678,6 +2678,11 @@ a:hover img.CENTRE_PHOTO_SHOW
height:100px;
vertical-align:middle;
}
.MATCH_BUTTON_CONTAINER a
{
text-decoration:none;
color:#404040;
}
.MATCH_BUTTON
{
display:table-cell;
@ -2686,11 +2691,11 @@ a:hover img.CENTRE_PHOTO_SHOW
text-align:center;
vertical-align:middle;
margin:auto;
opacity:0.7;
}
.MATCH_BUTTON_CONTAINER a
.MATCH_BUTTON:hover
{
text-decoration:none;
color:#404040;
opacity:1;
}
.MATCH_TCH_QST

View File

@ -460,10 +460,11 @@ En OpenSWAD:
ps2pdf source.ps destination.pdf
*/
#define Log_PLATFORM_VERSION "SWAD 18.139.3 (2019-09-09)"
#define Log_PLATFORM_VERSION "SWAD 18.139.4 (2019-09-09)"
#define CSS_FILE "swad18.138.css"
#define JS_FILE "swad18.130.2.js"
/*
Version 18.139.4: Sep 09, 2019 Changes in layout of matches buttons. Removed unused code. (244239 lines)
Version 18.139.3: Sep 09, 2019 Changes in layout of matches buttons. (244305 lines)
Version 18.139.2: Sep 05, 2019 Number of match players is not displayed for students.
Changes in layout of matches buttons (not finished).

View File

@ -76,6 +76,15 @@ const char *Gam_StrAnswerTypesDB[Gam_NUM_ANS_TYPES] =
#define Gam_AFTER_LAST_QUESTION ((unsigned)((1UL << 31) - 1)) // 2^31 - 1, don't change this number because it is used in database to indicate that a match is finished
#define Gam_ICON_CLOSE "&#10062;" // Alternatives: "&#10005;" "&#10060;" "&times;"
#define Gam_ICON_PLAY "&#127937;" // Alternatives: "&#8227;" "&#9193;" "&#9654;" "&#9656;" "&rarrb;" "&rtrif;"
#define Gam_ICON_STEM "&#9194;" // Alternatives: "&larrb;"
#define Gam_ICON_START "&#9194;" // Alternatives: "&larrb;"
#define Gam_ICON_PREVIOUS "&#9194;" // Alternatives: "&larrb;"
#define Gam_ICON_FINISH "&#9193;" // Alternatives: "&rarrb;"
#define Gam_ICON_NEXT "&#9193;" // Alternatives: "&rarrb;"
#define Gam_ICON_ANSWERS "&#9193;" // Alternatives: "&rarrb;"
/*****************************************************************************/
/******************************* Private types *******************************/
/*****************************************************************************/
@ -3738,11 +3747,8 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
{
if (Match->Status.ShowingAnswers)
/* Put button to hide answers */
// Gam_PutBigButton (ActCurMchTch,Match->MchCod,
// "step-backward.svg",Txt_Stem);
Gam_PutBigButton (ActCurMchTch,Match->MchCod,
"&#9194;", // "&larrb;"
Txt_Stem);
Gam_ICON_STEM,Txt_Stem);
else
{
/* Get index of the previous question */
@ -3750,18 +3756,12 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
Match->Status.QstInd);
if (PrvQstInd == 0) // There is not a previous question
/* Put button to resume match before first question */
// Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
// "step-backward.svg",Txt_MATCH_Start);
Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
"&#9194;", // "&larrb;"
Txt_MATCH_Start);
Gam_ICON_START,Txt_MATCH_Start);
else // There is a previous question
/* Put button to show previous question */
// Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
// "step-backward.svg",Txt_Previous_QUESTION);
Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
"&#9194;", // "&larrb;"
Txt_Previous_QUESTION);
Gam_ICON_PREVIOUS,Txt_Previous_QUESTION);
}
}
else // Not being played
@ -3770,11 +3770,8 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
}
else // Finished
/* Put button to show last question */
// Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
// "step-backward.svg",Txt_Previous_QUESTION);
Gam_PutBigButton (ActPrvMchTch,Match->MchCod,
"&#9194;", // "&larrb;"
Txt_Previous_QUESTION);
Gam_ICON_PREVIOUS,Txt_Previous_QUESTION);
fprintf (Gbl.F.Out,"</div>");
@ -3792,39 +3789,24 @@ static void Gam_ShowLeftColumnTch (struct Match *Match)
Match->Status.QstInd);
if (NxtQstInd >= Gam_AFTER_LAST_QUESTION) // No more questions
/* Put button to finish */
// Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
// "step-forward.svg",Txt_Finish);
Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
"&#9193;", // "&larrb;"
Txt_Finish);
Gam_ICON_FINISH,Txt_Finish);
else // There are more questions
/* Put button to show next question */
// Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
// "step-forward.svg",Txt_Next_QUESTION);
Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
"&#9193;", // "&larrb;"
Txt_Next_QUESTION);
Gam_ICON_NEXT,Txt_Next_QUESTION);
}
else
/* Put button to show answers */
// Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
// "step-forward.svg",Txt_Answers);
Gam_PutBigButton (ActNxtMchTch,Match->MchCod,
"&#9193;", // "&larrb;"
Txt_Answers);
Gam_ICON_ANSWERS,Txt_Answers);
}
else
/* Put button to start / resume match */
// Gam_PutBigButton (ActCurMchTch,
// Match->MchCod,
// "play.svg",
// Match->Status.QstInd == 0 ? Txt_Start :
// Txt_Resume);
Gam_PutBigButton (ActCurMchTch,
Match->MchCod,
"&#9193;", // "&rarrb;", // "&#9656;", // "&#9654;", // "&#8227;", //"&rarrb;", // "&rtrif;",
Match->Status.QstInd == 0 ? Txt_Start :
Txt_Resume);
Gam_ICON_PLAY,Match->Status.QstInd == 0 ? Txt_Start :
Txt_Resume);
fprintf (Gbl.F.Out,"</div>");
@ -4116,38 +4098,6 @@ static void Gam_ShowQuestionAndAnswersStd (struct Match *Match)
/*****************************************************************************/
/*********************** Put a big button to do action ***********************/
/*****************************************************************************/
/*
static void Gam_PutBigButton (Act_Action_t NextAction,long MchCod,
const char *Icon,const char *Txt)
{
***** Start form *****
Frm_StartForm (NextAction);
Gam_PutParamMatchCod (MchCod);
***** Put icon with link *****
* Submitting onmousedown instead of default onclick
is necessary in order to be fast
and not lose clicks due to refresh *
fprintf (Gbl.F.Out,"<a href=\"\"");
fprintf (Gbl.F.Out," title=\"%s\"",Txt);
fprintf (Gbl.F.Out," class=\"%s\"","MATCH_BUTTON ICO_HIGHLIGHT");
fprintf (Gbl.F.Out," onmousedown=\"");
fprintf (Gbl.F.Out,"document.getElementById('%s').submit();"
"return false;\">",
Gbl.Form.Id);
fprintf (Gbl.F.Out,"<img src=\"%s/%s\""
" alt=\"%s\" title=\"%s\" class=\"ICO64x64\" />"
"<br />"
"%s",
Cfg_URL_ICON_PUBLIC,Icon,
Txt,Txt,
Txt);
fprintf (Gbl.F.Out,"</a>");
***** End form *****
Frm_EndForm ();
}
*/
static void Gam_PutBigButton (Act_Action_t NextAction,long MchCod,
const char *Icon,const char *Txt)
@ -4160,41 +4110,18 @@ static void Gam_PutBigButton (Act_Action_t NextAction,long MchCod,
/* Submitting onmousedown instead of default onclick
is necessary in order to be fast
and not lose clicks due to refresh */
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_CONTAINER\">");
fprintf (Gbl.F.Out,"<a href=\"\" title=\"%s\" class=\"MATCH_BUTTON ICO_HIGHLIGHT\""
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_CONTAINER\">"
"<a href=\"\" title=\"%s\" class=\"MATCH_BUTTON\""
" onmousedown=\"document.getElementById('%s').submit();"
" return false;\">%s</a>",
" return false;\">%s</a>"
"</div>",
Txt,
Gbl.Form.Id,
Icon);
fprintf (Gbl.F.Out,"</div>");
/***** End form *****/
Frm_EndForm ();
}
/*
static void Gam_PutBigButtonClose (void)
{
extern const char *Txt_Close;
***** Put icon with link *****
* onmousedown instead of default onclick
is necessary in order to be fast
and not lose clicks due to refresh *
fprintf (Gbl.F.Out,"<a href=\"\"");
fprintf (Gbl.F.Out," title=\"%s\"",Txt_Close);
fprintf (Gbl.F.Out," class=\"%s\"","MATCH_BUTTON ICO_HIGHLIGHT");
fprintf (Gbl.F.Out," onmousedown=\"window.close();\"\">");
fprintf (Gbl.F.Out,"<img src=\"%s/close.svg\""
" alt=\"%s\" title=\"%s\" class=\"ICO64x64\" />"
"<br />"
"%s",
Cfg_URL_ICON_PUBLIC,
Txt_Close,Txt_Close,
Txt_Close);
fprintf (Gbl.F.Out,"</a>");
}
*/
static void Gam_PutBigButtonClose (void)
{
@ -4204,13 +4131,12 @@ static void Gam_PutBigButtonClose (void)
/* onmousedown instead of default onclick
is necessary in order to be fast
and not lose clicks due to refresh */
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_CONTAINER\">");
fprintf (Gbl.F.Out,"<a href=\"\" title=\"%s\" class=\"MATCH_BUTTON ICO_HIGHLIGHT\""
" onmousedown=\"window.close(); return false;\"\">"
"&#10062;" // "&#10060;" // "&times;" // "&#10005;"
"</a>",
Txt_Close);
fprintf (Gbl.F.Out,"</div>");
fprintf (Gbl.F.Out,"<div class=\"MATCH_BUTTON_CONTAINER\">"
"<a href=\"\" title=\"%s\" class=\"MATCH_BUTTON\""
" onmousedown=\"window.close();"
" return false;\"\">%s</a>"
"</div>",
Txt_Close,Gam_ICON_CLOSE);
}
/*****************************************************************************/