Commit Graph

14 Commits

Author SHA1 Message Date
Filippo Scognamiglio
cf404f980d Use already available shaderEffectSource and improve bloom look at low quality by limiting minimum radius. 2015-01-05 21:47:42 +01:00
Filippo Scognamiglio
e4c7ffe201 Fix: various small improvements. 2014-12-26 19:47:11 +01:00
Filippo Scognamiglio
4d3c16fabc Refactoting: change names in settings, and using camelCase for settings name. 2014-12-23 18:13:34 +01:00
Filippo Scognamiglio
0594668387 Fix: clamp frame to black when outside texture boundaries. 2014-12-23 00:16:03 +01:00
Filippo Scognamiglio
1ed4d271c7 Fix: Issue between texture quality and the new frame. 2014-12-22 02:34:58 +01:00
Filippo Scognamiglio
6832b32741 Fix: screen curvature is now consistent across all screen sizes. Close #176. 2014-12-20 18:46:20 +01:00
Filippo Scognamiglio
ebc2246901 Fix: issue when changing rasterization. Small cleanups. 2014-12-20 18:46:20 +01:00
Filippo Scognamiglio
df76d83d4b Improved frames. They are now faster, better looking, and more customizable. Also added a workaround for segementation faults when changing them. 2014-12-20 18:46:05 +01:00
Filippo Scognamiglio
6cabacbcc0 Optimization: new texture based way to draw the noise. It looks better. There is also a wiser use of textures which brings big performance improvements. 2014-12-13 16:53:45 +01:00
Filippo Scognamiglio
7b7eba1c7c Refactoring: rename shadersettings in appSettings. 2014-12-11 12:08:15 +01:00
Filippo Scognamiglio
b9f2cc4300 Force shadereffect source visibility to off. Bump qmltermwidget plugin version. 2014-12-11 00:52:09 +01:00
Filippo Scognamiglio
45ef5ee000 Added lightly smoothed black frame around the screen. 2014-11-11 14:51:24 +01:00
Filippo Scognamiglio
b4bf29dc9e Resore frames functionalities. 2014-09-14 00:45:34 +02:00
Filippo Scognamiglio
5e07c98919 Refactoring of build system and use of native executable instead of qmlscene. 2014-09-02 22:52:12 +02:00