Fixed a couple of UI issues under osx.

This commit is contained in:
Filippo Scognamiglio 2014-10-10 15:12:28 +02:00
parent c57ef45ce6
commit 093cead312
4 changed files with 12 additions and 9 deletions

View File

@ -14,15 +14,15 @@ MenuBar {
visible: defaultMenuBar.visible
MenuItem {action: copyAction}
MenuItem {action: pasteAction}
MenuSeparator{}
MenuSeparator{visible: Qt.platform.os !== "osx"}
MenuItem {action: showsettingsAction}
}
Menu{
title: qsTr("View")
visible: defaultMenuBar.visible
MenuItem {action: fullscreenAction}
MenuItem {action: showMenubarAction}
MenuSeparator{}
MenuItem {action: fullscreenAction; visible: fullscreenAction.enabled}
MenuItem {action: showMenubarAction; visible: showMenubarAction.enabled}
MenuSeparator{visible: showMenubarAction.enabled}
MenuItem {action: zoomIn}
MenuItem {action: zoomOut}
}

View File

@ -152,9 +152,9 @@ Item{
id: contextmenu
MenuItem{action: copyAction}
MenuItem{action: pasteAction}
MenuSeparator{}
MenuItem{action: fullscreenAction}
MenuItem{action: showMenubarAction}
MenuSeparator{visible: Qt.platform.os !== "osx"}
MenuItem{action: fullscreenAction; visible: Qt.platform.os !== "osx"}
MenuItem{action: showMenubarAction; visible: Qt.platform.os !== "osx"}
MenuSeparator{visible: !shadersettings.showMenubar}
CRTMainMenuBar{visible: !shadersettings.showMenubar}
}

View File

@ -56,7 +56,6 @@ Tab{
id: txtslider
onValueChanged: shadersettings.window_scaling = value;
value: shadersettings.window_scaling
tickmarksEnabled: true
stepSize: 0.25
Component.onCompleted: minimumValue = 0.5 //Without this value gets set to 0.5
}

View File

@ -37,7 +37,9 @@ ApplicationWindow{
onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
//Workaround: if menubar is assigned ugly margins are visible.
menuBar: shadersettings.showMenubar ? defaultMenuBar : null
menuBar: Qt.platform.os === "osx"
? defaultMenuBar
: shadersettings.showMenubar ? defaultMenuBar : null
color: "#00000000"
title: qsTr("cool-retro-term")
@ -45,6 +47,7 @@ ApplicationWindow{
Action {
id: showMenubarAction
text: qsTr("Show Menubar")
enabled: Qt.platform.os !== "osx"
checkable: true
checked: shadersettings.showMenubar
onTriggered: shadersettings.showMenubar = !shadersettings.showMenubar
@ -52,6 +55,7 @@ ApplicationWindow{
Action {
id: fullscreenAction
text: qsTr("Fullscreen")
enabled: Qt.platform.os !== "osx"
shortcut: "Alt+F11"
onTriggered: shadersettings.fullscreen = !shadersettings.fullscreen;
checkable: true