// ymageMatrixPainter.java // --------------------------- // (C) by Michael Peter Christen; mc@anomic.de // first published on http://www.anomic.de // Frankfurt, Germany, 2005 // created: 31.10.2005 // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Using this software in any meaning (reading, learning, copying, compiling, // running) means that you agree that the Author(s) is (are) not responsible // for cost, loss of data or any harm that may be caused directly or indirectly // by usage of this softare or this documentation. The usage of this software // is on your own risk. The installation and usage (starting/running) of this // software may allow other people or application to access your computer and // any attached devices and is highly dependent on the configuration of the // software which must be done by the user of the software; the author(s) is // (are) also not responsible for proper configuration and usage of the // software, even if provoked by documentation provided together with // the software. // // Any changes to this file according to the GPL as documented in the file // gpl.txt aside this file in the shipment you received can be done to the // lines that follows this copyright notice here, but changes must not be // done inside the copyright notive above. A re-distribution must contain // the intact and unchanged copyright notice. // Contributions and changes to the program code must be marked as such. package de.anomic.ymage; import java.util.ArrayList; import java.util.HashSet; public class ymageMatrixPainter extends ymageMatrix implements ymagePainter { private static long[] font = new long[]{ 0x0000000,0x0421004,0x0A50000,0x0AFABEA,0x0FA38BE,0x09B39B2,0x0E82A8A,0x0420000, 0x0221082,0x0821080,0x0051040,0x0023880,0x0001088,0x0003800,0x0000004,0x0111110, 0x0E9D72E,0x046108E,0x0E8991F,0x0E88A2E,0x0657C42,0x1F8783E,0x0E87A2E,0x1F11084, 0x0E8BA2E,0x0E8BC2E,0x0020080,0x0020088,0x0222082,0x00F83E0,0x0820888,0x0E11004, 0x0EEFA0E,0x04547F1,0x1C97A3E,0x0E8420E,0x1E8C63E,0x1F8721F,0x1F87210,0x0E85E2E, 0x118FE31,0x1F2109F,0x1F0862E,0x1197251,0x108421F,0x11DD631,0x11CD671,0x0E8C62E, 0x1E8FA10,0x0E8D64D,0x1E8FA51,0x0E8382E,0x1F21084,0x118C62E,0x118C544,0x118C6AA, 0x1151151,0x1151084,0x1F1111F,0x0E4210E,0x1041041,0x0E1084E,0x0454400,0x000001F, 0x0820000,0x0003E2F,0x1087A3E,0x0003E0F,0x010BE2F,0x0064A8F,0x0623884,0x00324BE, 0x1085B31,0x0401084,0x0401088,0x1084F93,0x0421084,0x0002AB5,0x0003A31,0x0003A2E, 0x00F47D0,0x007C5E1,0x0011084,0x0001932,0x0471084,0x000462E,0x0004544,0x00056AA, 0x000288A,0x0002884,0x0003C9E,0x0622086,0x0421084,0x0C2088C,0x0045440,0x1F8C63F }; private static int[][] circles = new int[0][]; public ymageMatrixPainter(int width, int height, String backgroundColor) { super(width, height, backgroundColor); } public ymageMatrixPainter(ymageMatrix matrix) { super(matrix); } private static int[] getCircleCoords(int radius) { if ((radius - 1) < circles.length) return circles[radius - 1]; // read some lines from known circles HashSet crds = new HashSet(); crds.add("0|0"); String co; for (int i = Math.max(0, circles.length - 5); i < circles.length; i++) { for (int j = 0; j < circles[i].length; j = j + 2) { co = circles[i][j] + "|" + circles[i][j + 1]; if (!(crds.contains(co))) crds.add(co); } } // copy old circles into new array int[][] newCircles = new int[radius + 30][]; System.arraycopy(circles, 0, newCircles, 0, circles.length); // compute more lines in new circles int x, y; ArrayList crc; for (int r = circles.length; r < newCircles.length; r++) { crc = new ArrayList(); for (int a = 0; a <= 2 * (r + 1); a++) { x = (int) ((r + 1) * Math.cos(Math.PI * a / (4 * (r + 1)))); y = (int) ((r + 1) * Math.sin(Math.PI * a / (4 * (r + 1)))); co = x + "|" + y; if (!(crds.contains(co))) { crc.add(new int[]{x, y}); crds.add(co); } x = (int) ((r + 0.5) * Math.cos(Math.PI * a / (4 * (r + 1)))); y = (int) ((r + 0.5) * Math.sin(Math.PI * a / (4 * (r + 1)))); co = x + "|" + y; if (!(crds.contains(co))) { crc.add(new int[]{x, y}); crds.add(co); } } // put coordinates into array //System.out.print("Radius " + r + " => " + crc.size() + " points: "); newCircles[r] = new int[2 * (crc.size() - 1)]; int[] coords; for (int i = 0; i < crc.size() - 1; i++) { coords = (int[]) crc.get(i); newCircles[r][2 * i ] = coords[0]; newCircles[r][2 * i + 1] = coords[1]; //System.out.print(circles[r][i][0] + "," +circles[r][i][1] + "; "); } //System.out.println(); } crc = null; crds = null; // move newCircles to circles array circles = newCircles; newCircles = null; // finally return wanted slice return circles[radius - 1]; } public void circle(int xc, int yc, int radius) { if (radius == 0) { plot(xc, yc); } else { int[] c = getCircleCoords(radius); int x, y; for (int i = (c.length / 2) - 1; i >= 0; i--) { x = c[2 * i ]; y = c[2 * i + 1]; plot(xc + x , yc - y - 1); // quadrant 1 plot(xc - x + 1, yc - y - 1); // quadrant 2 plot(xc + x , yc + y ); // quadrant 4 plot(xc - x + 1, yc + y ); // quadrant 3 } } } public void circle(int xc, int yc, int radius, int fromArc, int toArc) { // draws only a part of a circle // arc is given in degree if (radius == 0) { plot(xc, yc); } else { int[] c = getCircleCoords(radius); int q = c.length / 2; int[][] c4 = new int[q * 4][]; for (int i = 0; i < q; i++) { c4[i ] = new int[]{ c[2 * (i )], -c[2 * (i ) + 1] - 1}; // quadrant 1 c4[i + q] = new int[]{1 - c[2 * (q - 1 - i)], -c[2 * (q - 1 - i) + 1] - 1}; // quadrant 2 c4[i + 2 * q] = new int[]{1 - c[2 * (i )], c[2 * (i ) + 1] }; // quadrant 3 c4[i + 3 * q] = new int[]{ c[2 * (q - 1 - i)], c[2 * (q - 1 - i) + 1] }; // quadrant 4 } for (int i = q * 4 * fromArc / 360; i < q * 4 * toArc / 360; i++) { plot(xc + c4[i][0], yc + c4[i][1]); } } } public void dot(int x, int y, int radius, boolean filled) { if (filled) { for (int r = radius; r >= 0; r--) circle(x, y, r); } else { circle(x, y, radius); } } public void arc(int x, int y, int innerRadius, int outerRadius, int fromArc, int toArc) { for (int r = innerRadius; r <= outerRadius; r++) circle(x, y, r, fromArc, toArc); } private void print(int x, int y, int angle, char letter) { int index = (int) letter - 0x20; if (index >= font.length) return; long character = font[index]; long row; for (int i = 0; i < 5; i++) { row = character & 0x1f; character = character >> 5; if (angle == 0) { for (int j = 0; j < 5; j++) { if ((row & 1) == 1) plot(x + 5 - j, y); row = row >> 1; } y--; } if (angle == 90) { for (int j = 0; j < 5; j++) { if ((row & 1) == 1) plot(x, y - 5 + j); row = row >> 1; } x--; } } } public void print(int x, int y, int angle, String message, boolean alignLeft) { int xx = 0, yy = 0; if (angle == 0) { xx = (alignLeft) ? x : x - 6 * message.length(); yy = y; } else if (angle == 90) { xx = x; yy = (alignLeft) ? y : y + 6 * message.length(); } for (int i = 0; i < message.length(); i++) { print(xx, yy, angle, message.charAt(i)); if (angle == 0) xx += 6; else if (angle == 90) yy -= 6; } } private static final int arcDist = 8; public void arcPrint(int cx, int cy, int radius, int angle, String message) { int x = cx + (int) ((radius + 1) * Math.cos(Math.PI * angle / 180)); int y = cy - (int) ((radius + 1) * Math.sin(Math.PI * angle / 180)); int yp = y + 3; if ((angle > arcDist) && (angle < 180 - arcDist)) yp = y; if ((angle > 180 + arcDist) && (angle < 360 - arcDist)) yp = y + 6; if ((angle > ( 90 - arcDist)) && (angle < ( 90 + arcDist))) yp -= 6; if ((angle > (270 - arcDist)) && (angle < (270 + arcDist))) yp += 6; int xp = x - 3 * message.length(); if ((angle > (90 + arcDist)) && (angle < (270 - arcDist))) xp = x - 6 * message.length(); if ((angle < (90 - arcDist)) || (angle > (270 + arcDist))) xp = x; print(xp, yp, 0, message, true); } public void arcLine(int cx, int cy, int innerRadius, int outerRadius, int angle) { int xi = cx + (int) (innerRadius * Math.cos(Math.PI * angle / 180)); int yi = cy - (int) (innerRadius * Math.sin(Math.PI * angle / 180)); int xo = cx + (int) (outerRadius * Math.cos(Math.PI * angle / 180)); int yo = cy - (int) (outerRadius * Math.sin(Math.PI * angle / 180)); line(xi, yi, xo, yo); } public void arcDot(int cx, int cy, int arcRadius, int angle, int dotRadius) { int x = cx + (int) (arcRadius * Math.cos(Math.PI * angle / 180)); int y = cy - (int) (arcRadius * Math.sin(Math.PI * angle / 180)); dot(x, y, dotRadius, true); } public void arcArc(int cx, int cy, int arcRadius, int angle, int innerRadius, int outerRadius, int fromArc, int toArc) { int x = cx + (int) (arcRadius * Math.cos(Math.PI * angle / 180)); int y = cy - (int) (arcRadius * Math.sin(Math.PI * angle / 180)); arc(x, y, innerRadius, outerRadius, fromArc, toArc); } }