swad-core/swad_role.c

581 lines
20 KiB
C

// swad_role.c: user's roles
/*
SWAD (Shared Workspace At a Distance),
is a web platform developed at the University of Granada (Spain),
and used to support university teaching.
This file is part of SWAD core.
Copyright (C) 1999-2024 Antonio Cañas Vargas
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General 3 License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*****************************************************************************/
/*********************************** Headers *********************************/
/*****************************************************************************/
#include "swad_action_list.h"
#include "swad_admin_database.h"
#include "swad_connected_database.h"
#include "swad_database.h"
#include "swad_form.h"
#include "swad_global.h"
#include "swad_hierarchy_type.h"
#include "swad_HTML.h"
#include "swad_parameter.h"
#include "swad_role.h"
#include "swad_role_database.h"
#include "swad_role_type.h"
#include "swad_session_database.h"
/*****************************************************************************/
/****************************** Public constants *****************************/
/*****************************************************************************/
#define Rol_NUM_ROLES 10
const char *Rol_Icons[Rol_NUM_ROLES] =
{
[Rol_UNK ] = "user.svg",
[Rol_GST ] = "user.svg",
[Rol_USR ] = "user.svg",
[Rol_STD ] = "user.svg",
[Rol_NET ] = "user-tie.svg",
[Rol_TCH ] = "user-tie.svg",
[Rol_DEG_ADM] = "user-tie.svg",
[Rol_CTR_ADM] = "user-tie.svg",
[Rol_INS_ADM] = "user-tie.svg",
[Rol_SYS_ADM] = "user-tie.svg",
};
/*****************************************************************************/
/************** External global variables from others modules ****************/
/*****************************************************************************/
extern struct Globals Gbl;
/*****************************************************************************/
/******************************* Set my roles ********************************/
/*****************************************************************************/
void Rol_SetMyRoles (void)
{
Usr_Can_t ICanBeAdm[Hie_NUM_LEVELS] =
{
[Hie_INS] = Usr_CAN_NOT,
[Hie_CTR] = Usr_CAN_NOT,
[Hie_DEG] = Usr_CAN_NOT,
};
/***** Get my role in current course if not yet filled *****/
if (Gbl.Usrs.Me.UsrDat.Roles.InCurrentCrs == Rol_UNK)
Gbl.Usrs.Me.UsrDat.Roles.InCurrentCrs = Rol_GetMyRoleInCrs (Gbl.Hierarchy.Node[Hie_CRS].HieCod);
/***** Set the user's role I am logged *****/
Rol_GetRolesInAllCrss (&Gbl.Usrs.Me.UsrDat); // Get my roles if not yet got
Gbl.Usrs.Me.Role.Max = Rol_GetMaxRoleInCrss ((unsigned) Gbl.Usrs.Me.UsrDat.Roles.InCrss);
/***** Set the user's role I am logged *****/
// My logged role is retrieved in this order from:
// 1. It may have been retrieved from last data stored in database just after login
// 2. If it is not known, it will be retrieved from current session
// 3. If a course is selected, it will be retrieved from my role in this course
// 4. If none of the former options is satisfied, it will be set to user role
if (Gbl.Usrs.Me.Role.Logged == Rol_UNK) // No role from last data
{
if (Gbl.Usrs.Me.Role.FromSession == Rol_UNK) // No role from session
{
if (Gbl.Usrs.Me.UsrDat.Roles.InCurrentCrs == Rol_UNK) // No role in current course
Gbl.Usrs.Me.Role.Logged = Rol_USR; // User
else
Gbl.Usrs.Me.Role.Logged = Gbl.Usrs.Me.UsrDat.Roles.InCurrentCrs; // Role in current course
}
else
Gbl.Usrs.Me.Role.Logged = Gbl.Usrs.Me.Role.FromSession; // Role from session
}
/***** Check if I am administrator of current institution/center/degree *****/
if (Gbl.Hierarchy.Node[Hie_INS].HieCod > 0)
{
/* Check if I am and administrator of current institution */
ICanBeAdm[Hie_INS] = Adm_DB_CheckIfUsrIsAdm (Gbl.Usrs.Me.UsrDat.UsrCod,
Hie_INS) ? Usr_CAN :
Usr_CAN_NOT;
if (Gbl.Hierarchy.Node[Hie_CTR].HieCod > 0)
{
/* Check if I am and administrator of current center */
ICanBeAdm[Hie_CTR] = Adm_DB_CheckIfUsrIsAdm (Gbl.Usrs.Me.UsrDat.UsrCod,
Hie_CTR) ? Usr_CAN :
Usr_CAN_NOT;
if (Gbl.Hierarchy.Node[Hie_DEG].HieCod > 0)
/* Check if I am and administrator of current degree */
ICanBeAdm[Hie_DEG] = Adm_DB_CheckIfUsrIsAdm (Gbl.Usrs.Me.UsrDat.UsrCod,
Hie_DEG) ? Usr_CAN :
Usr_CAN_NOT;
}
}
/***** Check if I belong to current course *****/
if (Gbl.Hierarchy.Level == Hie_CRS) // Course selected
{
Gbl.Usrs.Me.IBelongToCurrent[Hie_CRS] = Enr_CheckIfUsrBelongsToCurrentCrs (&Gbl.Usrs.Me.UsrDat);
switch (Gbl.Usrs.Me.IBelongToCurrent[Hie_CRS])
{
case Usr_BELONG:
Gbl.Usrs.Me.UsrDat.Accepted = Enr_CheckIfUsrHasAcceptedInCurrentCrs (&Gbl.Usrs.Me.UsrDat);
break;
case Usr_DONT_BELONG:
default:
Gbl.Usrs.Me.UsrDat.Accepted = false;
break;
}
}
else // No course selected
{
Gbl.Usrs.Me.IBelongToCurrent[Hie_CRS] = Usr_DONT_BELONG;
Gbl.Usrs.Me.UsrDat.Accepted = false;
}
/***** Check if I belong to current degree *****/
if (Gbl.Hierarchy.Node[Hie_DEG].HieCod > 0)
switch (Gbl.Usrs.Me.IBelongToCurrent[Hie_CRS])
{
case Usr_BELONG:
Gbl.Usrs.Me.IBelongToCurrent[Hie_DEG] = Usr_BELONG;
break;
case Usr_DONT_BELONG:
default:
Gbl.Usrs.Me.IBelongToCurrent[Hie_DEG] = Hie_CheckIfIBelongTo (Hie_DEG,Gbl.Hierarchy.Node[Hie_DEG].HieCod);
break;
}
else
Gbl.Usrs.Me.IBelongToCurrent[Hie_DEG] = Usr_DONT_BELONG;
/***** Check if I belong to current center *****/
if (Gbl.Hierarchy.Node[Hie_CTR].HieCod > 0)
switch (Gbl.Usrs.Me.IBelongToCurrent[Hie_DEG])
{
case Usr_BELONG:
Gbl.Usrs.Me.IBelongToCurrent[Hie_CTR] = Usr_BELONG;
break;
case Usr_DONT_BELONG:
default:
Gbl.Usrs.Me.IBelongToCurrent[Hie_CTR] = Hie_CheckIfIBelongTo (Hie_CTR,Gbl.Hierarchy.Node[Hie_CTR].HieCod);
break;
}
else
Gbl.Usrs.Me.IBelongToCurrent[Hie_CTR] = Usr_DONT_BELONG;
/***** Check if I belong to current institution *****/
if (Gbl.Hierarchy.Node[Hie_INS].HieCod > 0)
switch (Gbl.Usrs.Me.IBelongToCurrent[Hie_CTR])
{
case Usr_BELONG:
Gbl.Usrs.Me.IBelongToCurrent[Hie_INS] = Usr_BELONG;
break;
case Usr_DONT_BELONG:
default:
Gbl.Usrs.Me.IBelongToCurrent[Hie_INS] = Hie_CheckIfIBelongTo (Hie_INS,
Gbl.Hierarchy.Node[Hie_INS].HieCod);
break;
}
else
Gbl.Usrs.Me.IBelongToCurrent[Hie_INS] = Usr_DONT_BELONG;
/***** Build my list of available roles for current course *****/
if (Gbl.Hierarchy.Level == Hie_CRS)
switch (Gbl.Usrs.Me.IBelongToCurrent[Hie_CRS])
{
case Usr_BELONG:
Gbl.Usrs.Me.Role.Available = (1 << Gbl.Usrs.Me.UsrDat.Roles.InCurrentCrs);
break;
case Usr_DONT_BELONG:
default:
if (Gbl.Usrs.Me.Role.Max >= Rol_STD)
Gbl.Usrs.Me.Role.Available = (1 << Rol_USR);
else
Gbl.Usrs.Me.Role.Available = (1 << Rol_GST);
break;
}
else if (Gbl.Usrs.Me.Role.Max >= Rol_STD)
Gbl.Usrs.Me.Role.Available = (1 << Rol_USR);
else
Gbl.Usrs.Me.Role.Available = (1 << Rol_GST);
if (ICanBeAdm[Hie_INS] == Usr_CAN)
Gbl.Usrs.Me.Role.Available |= (1 << Rol_INS_ADM);
if (ICanBeAdm[Hie_CTR] == Usr_CAN)
Gbl.Usrs.Me.Role.Available |= (1 << Rol_CTR_ADM);
if (ICanBeAdm[Hie_DEG] == Usr_CAN)
Gbl.Usrs.Me.Role.Available |= (1 << Rol_DEG_ADM);
if (Usr_CheckIfUsrIsSuperuser (Gbl.Usrs.Me.UsrDat.UsrCod))
Gbl.Usrs.Me.Role.Available |= (1 << Rol_SYS_ADM);
/***** Check if the role I am logged is now available for me (it's not forbidden) *****/
if (!(Gbl.Usrs.Me.Role.Available &
(1 << Gbl.Usrs.Me.Role.Logged))) // Current type I am logged is not available for me
/* Set the lowest role available for me */
for (Gbl.Usrs.Me.Role.Logged = (Rol_Role_t) 0;
Gbl.Usrs.Me.Role.Logged <= (Rol_Role_t) (Rol_NUM_ROLES - 1);
Gbl.Usrs.Me.Role.Logged++)
if (Gbl.Usrs.Me.Role.Available & (1 << Gbl.Usrs.Me.Role.Logged))
break;
}
/*****************************************************************************/
/****************** Get number of available roles for me *********************/
/*****************************************************************************/
unsigned Rol_GetNumAvailableRoles (void)
{
Rol_Role_t Role;
unsigned NumAvailableRoles = 0;
for (Role = (Rol_Role_t) 1;
Role <= (Rol_Role_t) Rol_NUM_ROLES - 1;
Role++)
if (Gbl.Usrs.Me.Role.Available & (1 << Role))
NumAvailableRoles++;
return NumAvailableRoles;
}
/*****************************************************************************/
/************ Get maximum role of a user in all his/her courses **************/
/*****************************************************************************/
Rol_Role_t Rol_GetMaxRoleInCrss (unsigned Roles)
{
/***** User's role in one of her/his course can be ROL_STD or ROL_TCH *****/
/* Check first if user is a teacher in any course */
if (Roles & (1 << Rol_TCH))
return Rol_TCH;
/* Not a teacher. Check then if user is a non-editing teacher in any course */
if (Roles & (1 << Rol_NET))
return Rol_NET;
/* Not a non-editing teacher or a teacher. Check then if user is a student in any course */
if (Roles & (1 << Rol_STD))
return Rol_STD;
/* Not a teacher or student */
return Rol_GST; // Guest means that this user is not registered in any course
}
/*****************************************************************************/
/***** Get my maximum role in a course/degree/center/institution/country *****/
/*****************************************************************************/
Rol_Role_t Rol_GetMyMaxRoleIn (Hie_Level_t Level,long HieCod)
{
unsigned NumMyNode;
/***** 1. Fast check: trivial cases *****/
if (HieCod <= 0)
return Rol_UNK;
/***** Fill the list with the nodes I belong to (if not already filled) *****/
Hie_GetMyHierarchy (Level);
/***** Check if the node passed as parameter is any of my nodes *****/
for (NumMyNode = 0;
NumMyNode < Gbl.Usrs.Me.Hierarchy[Level].Num;
NumMyNode++)
if (Gbl.Usrs.Me.Hierarchy[Level].Nodes[NumMyNode].HieCod == HieCod)
return Gbl.Usrs.Me.Hierarchy[Level].Nodes[NumMyNode].MaxRole;
return Rol_GST;
}
/*****************************************************************************/
/*************************** Get my role in a course *************************/
/*****************************************************************************/
void Rol_FlushCacheMyRoleInCurrentCrs (void)
{
Gbl.Cache.MyRoleInCurrentCrs.Valid = false;
}
Rol_Role_t Rol_GetMyRoleInCrs (long CrsCod)
{
Rol_Role_t Role;
/***** 1. Fast check: trivial cases *****/
if (CrsCod <= 0)
return Rol_UNK;
/***** 2. Fast check: is my role in current course already calculated? *****/
if (Gbl.Cache.MyRoleInCurrentCrs.Valid &&
CrsCod == Gbl.Hierarchy.Node[Hie_CRS].HieCod)
return Gbl.Cache.MyRoleInCurrentCrs.Role;
/***** 3. Slow check: get my role from list of my courses *****/
Role = Rol_GetMyMaxRoleIn (Hie_CRS,CrsCod);
/* Update my role in current course */
if (CrsCod == Gbl.Hierarchy.Node[Hie_CRS].HieCod)
{
Gbl.Cache.MyRoleInCurrentCrs.Role = Role;
Gbl.Cache.MyRoleInCurrentCrs.Valid = true;
}
return Role;
}
/*****************************************************************************/
/********************** Get role of a user in a course ***********************/
/*****************************************************************************/
void Rol_FlushCacheRoleUsrInCrs (void)
{
Gbl.Cache.RoleUsrInCrs.Valid = false;
}
Rol_Role_t Rol_GetRoleUsrInCrs (long UsrCod,long CrsCod)
{
/***** 1. Fast check: trivial cases *****/
if (UsrCod <= 0 ||
CrsCod <= 0)
return Rol_UNK;
/***** 2. Fast check: Is role in course already calculated? *****/
if (Gbl.Cache.RoleUsrInCrs.Valid &&
UsrCod == Gbl.Cache.RoleUsrInCrs.UsrCod &&
CrsCod == Gbl.Cache.RoleUsrInCrs.CrsCod)
return Gbl.Cache.RoleUsrInCrs.Role;
/***** 3. Slow check: Get role of a user in a course from database.
The result of the query will have one row or none *****/
Gbl.Cache.RoleUsrInCrs.UsrCod = UsrCod;
Gbl.Cache.RoleUsrInCrs.CrsCod = CrsCod;
if (UsrCod == Gbl.Usrs.Me.UsrDat.UsrCod) // It's me
/* Get my role in course */
Gbl.Cache.RoleUsrInCrs.Role = Rol_GetMyRoleInCrs (CrsCod);
else
/* Get role of the user in course from database */
Gbl.Cache.RoleUsrInCrs.Role = Rol_DB_GetRoleUsrInCrs (UsrCod,CrsCod);
Gbl.Cache.RoleUsrInCrs.Valid = true;
return Gbl.Cache.RoleUsrInCrs.Role;
}
/*****************************************************************************/
/**************** Get roles of a user in all his/her courses *****************/
/*****************************************************************************/
// Roles >=0 ==> already filled/calculated ==> nothing to do
// Roles <0 ==> not yet filled/calculated ==> get roles
void Rol_GetRolesInAllCrss (struct Usr_Data *UsrDat)
{
MYSQL_RES *mysql_res;
MYSQL_ROW row;
unsigned NumRole;
unsigned NumRoles;
/***** Trivial check: if already filled, nothing to do *****/
if (UsrDat->Roles.InCrss >= 0)
return;
/***** Get distinct roles in all courses of the user from database *****/
NumRoles = Rol_DB_GetRolesInAllCrss (&mysql_res,UsrDat->UsrCod);
for (NumRole = 0, UsrDat->Roles.InCrss = 0;
NumRole < NumRoles;
NumRole++)
{
row = mysql_fetch_row (mysql_res);
UsrDat->Roles.InCrss |= (int) (1 << Rol_ConvertUnsignedStrToRole (row[0]));
}
/***** Free structure that stores the query result *****/
DB_FreeMySQLResult (&mysql_res);
}
/*****************************************************************************/
/********************** Get role from unsigned string ************************/
/*****************************************************************************/
Rol_Role_t Rol_ConvertUnsignedStrToRole (const char *UnsignedStr)
{
unsigned UnsignedNum;
if (sscanf (UnsignedStr,"%u",&UnsignedNum) == 1)
if (UnsignedNum < Rol_NUM_ROLES)
return (Rol_Role_t) UnsignedNum;
return Rol_UNK;
}
/*****************************************************************************/
/****** Get roles (several bits can be activated) from unsigned string *******/
/*****************************************************************************/
unsigned Rol_ConvertUnsignedStrToRoles (const char *UnsignedStr)
{
unsigned UnsignedNum;
if (sscanf (UnsignedStr,"%u",&UnsignedNum) == 1)
return UnsignedNum;
return 0;
}
/*****************************************************************************/
/*********************** Put a form to change my role ************************/
/*****************************************************************************/
void Rol_PutFormToChangeMyRole (const char *ClassSelect)
{
extern const char *Txt_ROLES_SINGUL_Abc[Rol_NUM_ROLES][Usr_NUM_SEXS];
Rol_Role_t Role;
unsigned RoleUnsigned;
bool PutClassSelect;
/***** Begin form *****/
Frm_BeginForm (ActChgMyRol);
PutClassSelect = false;
if (ClassSelect)
if (ClassSelect[0])
PutClassSelect = true;
if (PutClassSelect)
HTM_SELECT_Begin (HTM_SUBMIT_ON_CHANGE,NULL,
"name=\"MyRole\" class=\"%s\"",ClassSelect);
else
HTM_SELECT_Begin (HTM_SUBMIT_ON_CHANGE,NULL,
"name=\"MyRole\"");
for (Role = (Rol_Role_t) 1;
Role <= (Rol_Role_t) (Rol_NUM_ROLES - 1);
Role++)
if (Gbl.Usrs.Me.Role.Available & (1 << Role))
{
RoleUnsigned = (unsigned) Role;
HTM_OPTION (HTM_Type_UNSIGNED,&RoleUnsigned,
Role == Gbl.Usrs.Me.Role.Logged ? HTM_OPTION_SELECTED :
HTM_OPTION_UNSELECTED,
HTM_OPTION_ENABLED,
"%s",Txt_ROLES_SINGUL_Abc[Role][Gbl.Usrs.Me.UsrDat.Sex]);
}
HTM_SELECT_End ();
/***** End form *****/
Frm_EndForm ();
}
/*****************************************************************************/
/****************************** Change my role *******************************/
/*****************************************************************************/
void Rol_ChangeMyRole (void)
{
Rol_Role_t NewRole;
/***** Get parameter with the new logged role ******/
NewRole = (Rol_Role_t)
Par_GetParUnsignedLong ("MyRole",
0,
Rol_NUM_ROLES - 1,
(unsigned long) Rol_UNK);
if (NewRole != Rol_UNK)
{
/* Check if new role is allowed for me */
if (!(Gbl.Usrs.Me.Role.Available & (1 << NewRole)))
return;
/* New role is correct and is allowed for me */
if (NewRole != Gbl.Usrs.Me.Role.Logged)
{
/* New role is distinct to current role,
so change my role... */
Gbl.Usrs.Me.Role.Logged = NewRole;
Gbl.Usrs.Me.Role.HasChanged = true;
/* ...update logged role in session... */
Ses_DB_UpdateSession ();
/* ...and update logged role in list of connected */
Con_DB_UpdateMeInConnectedList ();
}
}
}
/*****************************************************************************/
/********************* Write selector of users' roles ************************/
/*****************************************************************************/
void Rol_WriteSelectorRoles (unsigned RolesAllowed,unsigned RolesSelected,
bool Disabled,HTM_SubmitOnChange_t SubmitOnChange)
{
extern const char *Txt_ROLES_PLURAL_abc[Rol_NUM_ROLES][Usr_NUM_SEXS];
Rol_Role_t Role;
for (Role = Rol_UNK;
Role <= Rol_SYS_ADM;
Role++)
if ((RolesAllowed & (1 << Role)))
{
HTM_LABEL_Begin (NULL);
HTM_INPUT_CHECKBOX ("Role",SubmitOnChange,
"id=\"Role\" value=\"%u\" class=\"INPUT_%s\"%s%s",
(unsigned) Role,
The_GetSuffix (),
(RolesSelected & (1 << Role)) ? " checked=\"checked\"" :
"",
Disabled ? " disabled=\"disabled\"" :
"");
HTM_Txt (Txt_ROLES_PLURAL_abc[Role][Usr_SEX_UNKNOWN]);
HTM_LABEL_End ();
HTM_BR ();
}
}
/*****************************************************************************/
/******************** Put hidden param with users' roles *********************/
/*****************************************************************************/
void Rol_PutParRoles (unsigned Roles)
{
Par_PutParUnsigned (NULL,"Roles",Roles);
}
/*****************************************************************************/
/************************* Get selected users' roles *************************/
/*****************************************************************************/
unsigned Rol_GetSelectedRoles (void)
{
char StrRoles[Rol_NUM_ROLES * (Cns_MAX_DECIMAL_DIGITS_UINT + 1)];
const char *Ptr;
char UnsignedStr[Cns_MAX_DECIMAL_DIGITS_UINT + 1];
Rol_Role_t Role;
unsigned Roles;
/***** Try to get param "Roles" with multiple roles *****/
Roles = (unsigned)
Par_GetParUnsignedLong ("Roles",
0, // 000...000
(1 << Rol_NUM_ROLES) - 1, // 111...111
0); // 000...000
/***** Try to get multiple param "Role" *****/
Par_GetParMultiToText ("Role",StrRoles,Rol_NUM_ROLES * (Cns_MAX_DECIMAL_DIGITS_UINT + 1));
for (Ptr = StrRoles;
*Ptr;)
{
Par_GetNextStrUntilSeparParMult (&Ptr,UnsignedStr,Cns_MAX_DECIMAL_DIGITS_UINT);
Role = Rol_ConvertUnsignedStrToRole (UnsignedStr);
if (Role != Rol_UNK)
Roles |= (1 << Role);
}
return Roles;
}