From 66fea4171f0e6119b991acf37fb97231de851a18 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Antonio=20Ca=C3=B1as=20Vargas?= Date: Thu, 6 Jul 2017 18:53:20 +0200 Subject: [PATCH] Version 16.249.4 --- swad_changelog.h | 3 +- swad_help_URL.c | 35 +++++++++--- swad_text.c | 142 ++++++++++++++++++++++++++++++++++++++++++++--- 3 files changed, 164 insertions(+), 16 deletions(-) diff --git a/swad_changelog.h b/swad_changelog.h index fa21921ba..9df0e9ad8 100644 --- a/swad_changelog.h +++ b/swad_changelog.h @@ -236,13 +236,14 @@ /****************************** Public constants *****************************/ /*****************************************************************************/ -#define Log_PLATFORM_VERSION "SWAD 16.249.3 (2017-07-04)" +#define Log_PLATFORM_VERSION "SWAD 16.249.4 (2017-07-04)" #define CSS_FILE "swad16.235.1.css" #define JS_FILE "swad16.206.3.js" // Number of lines (includes comments but not blank lines) has been got with the following command: // nl swad*.c swad*.h css/swad*.css py/swad*.py js/swad*.js soap/swad*?.h sql/swad*.sql | tail -1 /* + Version 16.249.4: Jul 06, 2017 Listing games for remote control. Not finished. (226463 lines) Version 16.249.3: Jul 04, 2017 Listing games for remote control. Not finished. (226322 lines) Version 16.249.2: Jul 04, 2017 Listing games for remote control. Not finished. (226281 lines) Version 16.249.1: Jul 04, 2017 Listing games for remote control. Not finished. (226162 lines) diff --git a/swad_help_URL.c b/swad_help_URL.c index a58d8a6bf..fab70405b 100644 --- a/swad_help_URL.c +++ b/swad_help_URL.c @@ -1114,25 +1114,46 @@ const char *Hlp_ASSESSMENT_Games = "ASSESSMENT.Games.en"; #endif -const char *Hlp_ASSESSMENT_Games_new_juego = +const char *Hlp_ASSESSMENT_Games_edit_game = +#if L==1 + "ASSESSMENT.Games.es#editar-juego"; +#elif L==2 + "ASSESSMENT.Games.en#edit-game"; +#elif L==3 + "ASSESSMENT.Games.en#edit-game"; +#elif L==4 + "ASSESSMENT.Games.es#editar-juego"; +#elif L==5 + "ASSESSMENT.Games.en#edit-game"; +#elif L==6 + "ASSESSMENT.Games.es#editar-juego"; +#elif L==7 + "ASSESSMENT.Games.en#edit-game"; +#elif L==8 + "ASSESSMENT.Games.en#edit-game"; +#elif L==9 + "ASSESSMENT.Games.en#edit-game"; +#endif + +const char *Hlp_ASSESSMENT_Games_new_game = #if L==1 "ASSESSMENT.Games.es#nueva-juego"; #elif L==2 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #elif L==3 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #elif L==4 "ASSESSMENT.Games.es#nueva-juego"; #elif L==5 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #elif L==6 "ASSESSMENT.Games.es#nueva-juego"; #elif L==7 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #elif L==8 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #elif L==9 - "ASSESSMENT.Games.en#new-juego"; + "ASSESSMENT.Games.en#new-game"; #endif const char *Hlp_ASSESSMENT_Games_edit_juego = diff --git a/swad_text.c b/swad_text.c index 583c82c09..7d1a294b6 100644 --- a/swad_text.c +++ b/swad_text.c @@ -6525,6 +6525,27 @@ const char *Txt_Create_folder = "Criar diretório"; #endif +const char *Txt_Create_game = +#if L==1 + "Crear joc"; +#elif L==2 + "Spiel erstellen"; +#elif L==3 + "Create game"; +#elif L==4 + "Crear juego"; +#elif L==5 + "Créer jeu"; +#elif L==6 + "Crear juego"; // Okoteve traducción +#elif L==7 + "Crea gioco"; +#elif L==8 + "Tworzenie gra"; +#elif L==9 + "Criar jogo"; +#endif + const char *Txt_Create_group = #if L==1 "Crear grupo"; // Necessita traduccio @@ -10150,6 +10171,27 @@ const char *Txt_Edit_event = "Editar evento"; #endif +const char *Txt_Edit_game = +#if L==1 + "Editar joc"; +#elif L==2 + "Spiel bearbeiten"; +#elif L==3 + "Edit game"; +#elif L==4 + "Editar juego"; +#elif L==5 + "Éditer jeu"; +#elif L==6 + "Editar juego"; // Okoteve traducción +#elif L==7 + "Editare gioco"; +#elif L==8 + "Edycja gra"; +#elif L==9 + "Editar jogo"; +#endif + const char *Txt_Edit_my_institution = #if L==1 "Edita la meva institució"; @@ -13830,6 +13872,48 @@ const char *Txt_Game = "Jogo"; #endif +const char *Txt_Game_X_is_now_hidden = // Warning: it is very important to include %s in the following sentences +#if L==1 + "El joc %s ara està oculto."; +#elif L==2 + "Das Spiel %s ist jetzt ausgeblendet."; +#elif L==3 + "Game %s is now hidden."; +#elif L==4 + "El juego %s ahora está oculto."; +#elif L==5 + "Le jeu %s est maintenant caché."; +#elif L==6 + "El juego %s ahora está oculto."; // Okoteve traducción +#elif L==7 + "Il gioco %s è ora nascosto."; +#elif L==8 + "Gra %s jest teraz ukryta."; +#elif L==9 + "O jogo %s é agora oculto."; +#endif + +const char *Txt_Game_X_is_now_visible = // Warning: it is very important to include %s in the following sentences +#if L==1 + "El joc %s ara està visible."; +#elif L==2 + "Das Spiel %s ist jetzt sichtbar."; +#elif L==3 + "Game %s is now visible."; +#elif L==4 + "El juego %s ahora está visible."; +#elif L==5 + "Le jeu %s est maintenant visible."; +#elif L==6 + "El juego %s ahora está visible."; // Okoteve traducción +#elif L==7 + "Il gioco %s è ora visibile."; +#elif L==8 + "Badanie %s jest teraz widoczne."; +#elif L==9 + "O jogo %s é agora visível."; +#endif + const char *Txt_Game_X_removed = // Warning: it is very important to include %s in the following sentences #if L==1 "Joc %s eliminat."; @@ -13851,6 +13935,27 @@ const char *Txt_Game_X_removed = // Warning: it is very important to include %s "Jogo %s removido."; #endif +const char *Txt_Game_X_reset = // Warning: it is very important to include %s in the following sentences +#if L==1 + "Joc %s posat a zero.."; +#elif L==2 + "Spiel %s zurückgesetzt."; +#elif L==3 + "Game %s reset."; +#elif L==4 + "Juego %s puesto a cero."; +#elif L==5 + "Jeu %s remis à zéro."; +#elif L==6 + "Juego %s puesto a cero."; // Okoteve traducción +#elif L==7 + "Gioco %s resettato."; +#elif L==8 + "Gra %s zresetowane."; +#elif L==9 + "Jogo %s fixado em zero."; +#endif + const char *Txt_GAME_You_belong_to_the_scope_of_the_game = #if L==1 "Pertany a l'àmbit del joc"; @@ -41151,7 +41256,7 @@ const char *Txt_SURVEY_Type_of_user_not_allowed = const char *Txt_Survey_X_is_now_hidden = // Warning: it is very important to include %s in the following sentences #if L==1 - "La encuesta %s ahora está oculta."; // Necessita traduccio + "L'enquesta %s ara està oculta."; #elif L==2 "Die Umfrage %s ist jetzt ausgeblendet."; #elif L==3 @@ -41165,14 +41270,14 @@ const char *Txt_Survey_X_is_now_hidden = // Warning: it is very important to inc #elif L==7 "Il sondaggio %s è ora nascosto."; #elif L==8 - "Survey %s is now hidden."; // Potrzebujesz tlumaczenie + "Badanie %s jest teraz ukryta."; #elif L==9 "O inquérito %s é agora oculta."; #endif const char *Txt_Survey_X_is_now_visible = // Warning: it is very important to include %s in the following sentences #if L==1 - "La encuesta %s ahora está visible."; // Necessita traduccio + "L'enquesta %s ara està visible."; #elif L==2 "Die Umfrage %s ist jetzt sichtbar."; #elif L==3 @@ -41186,7 +41291,7 @@ const char *Txt_Survey_X_is_now_visible = // Warning: it is very important to in #elif L==7 "Il sondaggio %s è ora visibile."; #elif L==8 - "Survey %s is now visible."; // Potrzebujesz tlumaczenie + "Badanie %s jest teraz widoczne."; #elif L==9 "O inquérito %s é agora visível."; #endif @@ -41214,7 +41319,7 @@ const char *Txt_Survey_X_removed = // Warning: it is very important to include % const char *Txt_Survey_X_reset = // Warning: it is very important to include %s in the following sentences #if L==1 - "Encuesta %s puesta a cero."; // Necessita traduccio + "Enquesta %s posada a zero.."; #elif L==2 "Umfrage %s zurückgesetzt."; #elif L==3 @@ -41228,7 +41333,7 @@ const char *Txt_Survey_X_reset = // Warning: it is very important to include %s #elif L==7 "Sondaggio %s resettato."; #elif L==8 - "Survey %s reset."; // Potrzebujesz tlumaczenie + "Badanie %s zresetowane."; #elif L==9 "Inquérito %s fixado em zero."; #endif @@ -43902,6 +44007,27 @@ const char *Txt_The_folder_name_X_has_not_changed_because_there_is_already_a_fol " because there is already a folder or a file with the name %s."; // Necessita de tradução #endif +const char *Txt_The_game_has_been_modified = +#if L==1 + "El joc ha estat modificat."; +#elif L==2 + "Das Spiel wurde geändert."; +#elif L==3 + "The game has been modified."; +#elif L==4 + "El juego ha sido modificado."; +#elif L==5 + "Le jeu a été modifié."; +#elif L==6 + "El juego ha sido modificado."; // Okoteve traducción +#elif L==7 + "Il gioco è stato modificato."; +#elif L==8 + "Gra zostało zmodyfikowane."; +#elif L==9 + "O jogo foi modificado."; +#endif + const char *Txt_The_group_X_already_exists = // Warning: it is very important to include %s in the following sentences #if L==1 "El grupo %s ya existe."; // Necessita traduccio @@ -46085,7 +46211,7 @@ const char *Txt_The_status_of_the_institution_X_has_changed = // Warning: it is const char *Txt_The_survey_has_been_modified = #if L==1 - "La encuesta ha sido modificada."; // Necessita traduccio + "L'enquesta ha estat modificada."; #elif L==2 "Die Umfrage wurde geändert."; #elif L==3 @@ -46099,7 +46225,7 @@ const char *Txt_The_survey_has_been_modified = #elif L==7 "Il sondaggio è stato modificato."; #elif L==8 - "The survey has been modified."; // Potrzebujesz tlumaczenie + "Badanie zostało zmodyfikowane."; #elif L==9 "O inquérito foi modificado."; #endif