Version 22.107.25:May 09, 2023 Changes in edition of games.

This commit is contained in:
acanas 2023-05-09 14:33:55 +02:00
parent 1ed683b1ac
commit 5bb6ed309c
4 changed files with 15 additions and 37 deletions

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@ -629,11 +629,12 @@ TODO: Emilce Barrera Mesa: Podr
TODO: Emilce Barrera Mesa: Mis estudiantes presentan muchas dificultades a la hora de poner la foto porque la plataforma es muy exigente respecto al fondo de la imagen.
*/
#define Log_PLATFORM_VERSION "SWAD 22.107.24 (2023-05-09)"
#define Log_PLATFORM_VERSION "SWAD 22.107.25 (2023-05-09)"
#define CSS_FILE "swad22.107.17.css"
#define JS_FILE "swad22.49.js"
/*
Version 22.107.24:May 09, 2023 Changes in edition of exams. (337802 lines)
Version 22.107.25:May 09, 2023 Changes in edition of games. (337760 lines)
Version 22.107.24:May 09, 2023 Changes in edition of exams. (337781 lines)
Version 22.107.23:May 09, 2023 Changes in edition of departments. (337802 lines)
Version 22.107.22:May 09, 2023 Changes in edition of courses. (337817 lines)
Version 22.107.21:May 09, 2023 Changes in edition of degrees. (337829 lines)

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@ -1329,7 +1329,7 @@ static void Gam_PutFormEditionGame (struct Gam_Games *Games,
extern const char *Txt_Result_visibility;
extern const char *Txt_Description;
extern const char *Txt_Save_changes;
extern const char *Txt_Create_game;
extern const char *Txt_Create;
static Act_Action_t NextAction[] =
{
[Gam_EXISTING_GAME] = ActChgGam,
@ -1343,7 +1343,7 @@ static void Gam_PutFormEditionGame (struct Gam_Games *Games,
const char *TxtButton[] =
{
[Gam_EXISTING_GAME] = Txt_Save_changes,
[Gam_NEW_GAME ] = Txt_Create_game,
[Gam_NEW_GAME ] = Txt_Create,
};
/***** Begin form *****/

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@ -6710,29 +6710,6 @@ const char *Txt_Create_folder =
"Create folder"; // Çeviri lazim!
#endif
const char *Txt_Create_game =
#if L==1 // ca
"Crear joc";
#elif L==2 // de
"Spiel erstellen";
#elif L==3 // en
"Create game";
#elif L==4 // es
"Crear juego";
#elif L==5 // fr
"Créer jeu";
#elif L==6 // gn
"Crear juego"; // Okoteve traducción
#elif L==7 // it
"Crea gioco";
#elif L==8 // pl
"Utwórz gra";
#elif L==9 // pt
"Criar jogo";
#elif L==10 // tr
"Create game"; // Çeviri lazim!
#endif
const char *Txt_Create_group =
#if L==1 // ca
"Crear grup";

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@ -13611,25 +13611,25 @@ const char *Txt_Actions[ActLst_NUM_ACTIONS] =
,
[ActNewGam] =
#if L==1 // ca
"Create new game" // Necessita traducció
"Crear joc"
#elif L==2 // de
"Create new game" // Need Übersetzung
"Spiel erstellen"
#elif L==3 // en
"Create new game"
"Create game"
#elif L==4 // es
"Crear nuevo juego"
"Crear juego"
#elif L==5 // fr
"Create new game" // Besoin de traduction
"Créer jeu"
#elif L==6 // gn
"Crear nuevo juego" // Okoteve traducción
"Crear juego" // Okoteve traducción
#elif L==7 // it
"Create new game" // Bisogno di traduzione
"Crea gioco"
#elif L==8 // pl
"Create new game" // Potrzebujesz tlumaczenie
"Utwórz gra"
#elif L==9 // pt
"Create new game" // Precisa de traduçăo
"Criar jogo"
#elif L==10 // tr
"Create new game" // Çeviri lazim!
"Create game" // Çeviri lazim!
#endif
,
[ActChgGam] =